Reputation: 91
I am no sure about this ..
Using an int[] array. If in my application, a thread A reads while a thread B writes into the same array element, will everything hold ?
I'd rather not have a synchronized block on reading also - this is used in a web service, so I won't be able to service multiple clients in parallel.
Thanks.
Olivier
Upvotes: 4
Views: 1346
Reputation: 311345
If you're doing more reading than writing, then use ReaderWriterLockSlim
to improve performance (though it will probably make your code more verbose.)
If you're worried about blocking your client threads then perhaps you can queue these operations into a threadsafe queue. Honestly though unless you're taking multiple locks for each request, you're unlikely to have to wait long enough on entry to these locks for a human user of your website to notice. This kind of performance impact is more significant when dealing with high throughput with low latency.
Upvotes: 1
Reputation: 55467
No, you need to use a lock block to ensure that no one is trying to read the array while some other process is writing to it. Otherwise, you are likely to have problems.
This is actually quite simple in C#, you can just do this:
// declare an object to use for locking
Object lockObj = new Object();
// declare the array
int[] x = new int[5];
// set the array value (thread safe operation)
public void SetArrayVal(int ndx, int val)
{
if (ndx < 0 || ndx >= x.Length)
{
throw new ArgumentException("ndx was out of range", ndx);
}
lock (lockObj )
{
x[ndx] = val;
}
}
// get the array value (thread safe operation)
public int GetVal(int ndx)
{
if (ndx < 0 || ndx >= x.Length)
{
throw new ArgumentException("ndx was out of range", ndx);
}
lock (lockObj )
{
return x[ndx];
}
}
I wouldn't worry so much about the performance here as to making sure you get the thread saftiness correct, which is critical.
Upvotes: 1
Reputation: 2132
You'll need to lock access to your array from multiple concurrent threads. The easiest way is to only allow access to your array using getters/setters, and then put some locking code into those.
Upvotes: 0
Reputation: 163
Arrays are not thread safe during reading and writing in threaded environments: http://msdn.microsoft.com/en-us/library/system.array.aspx
You would have to lock the array, a t1.Join(); t2.Join() might work as well although I'm not sure.
Upvotes: 0
Reputation: 499382
Shared resources that are accessed by multiple threads need to be synchronized.
Since arrays are not thread safe, you need to manage this yourself.
Upvotes: 1