Reputation: 455
let config = Realm.Configuration(
// Set the new schema version. This must be greater than the previously used
// version (if you've never set a schema version before, the version is 0).
schemaVersion: 1,
// Set the block which will be called automatically when opening a Realm with
// a schema version lower than the one set above
migrationBlock: { migration, oldSchemaVersion in
// We haven’t migrated anything yet, so oldSchemaVersion == 0
if (oldSchemaVersion < 1) {
// Nothing to do!
// Realm will automatically detect new properties and removed properties
// And will update the schema on disk automatically
}
})
// Tell Realm to use this new configuration object for the default Realm
Realm.Configuration.defaultConfiguration = config
// Now that we've told Realm how to handle the schema change, opening the file
// will automatically perform the migration
let realm = try! Realm()
This was put in application(application:didFinishLaunchingWithOptions:)
In my test program, I have changed the fields in my object. I would like to remove everything in the database, and move to the new field types. I've copied the code above from the documentation, but it appears to do nothing. I still get these errors:
fatal error: 'try!' expression unexpectedly raised an error: Error Domain=io.realm Code=0 "Migration is required due to the following errors:
- Property types for 'unit' property do not match. Old type 'string', new type 'int'
- Property 'reps' has been added to latest object model." UserInfo={NSLocalizedDescription=Migration is required due to the following errors:
- Property types for 'unit' property do not match. Old type 'string', new type 'int'
- Property 'reps' has been added to latest object model.}: file /Library/Caches/com.apple.xbs/Sources/swiftlang/swiftlang-700.1.101.15/src/swift/stdlib/public/core/
Any ideas?
Upvotes: 22
Views: 20378
Reputation: 71
After a lot of debugging, we found that the issue was because of the way we had configured realm in our Notification Service Extension as advised here: https://github.com/realm/realm-swift/issues/4437.
When notification was received before first app launch, it was upgrading schema version from Notification Service Extension with empty migration block. Hence, it didn't ran the expected migration block post app launch. We managed to get it resolved by sharing our migration block across both these configuration.
Upvotes: 0
Reputation: 407
In my case, changing the SchemaVersion worked
static let SchemeaVersion: UInt64 = 28 // it was 27 previously
var config = Realm.Configuration(
// Set the new schema version. This must be greater than the previously used
// version (if you've never set a schema version before, the version is 0).
schemaVersion: RealmUtils.SchemeaVersion,
// Set the block which will be called automatically when opening a Realm with
// a schema version lower than the one set above
migrationBlock: { migration, oldSchemaVersion in
// print(oldSchemaVersion)
if (oldSchemaVersion < 27) { // THIS WAS 26
// print("Hello")
}
})
// 🐞 Till the developement process
// Delete database in version is lesser than 27 // THIS WAS 26
if config.schemaVersion < 27 { // THIS WAS 26
config.deleteRealmIfMigrationNeeded = true
}
Changing these 3 lines worked. However, I had to Re-Sync the stuff in my device.
Upvotes: 0
Reputation: 41
I also had this issue happening where my app would crash despite the fact that I added the default migration code in didFinishLaunchingWithOptions
As already stated here, the problem was that I was initializing an instance of Realm in my first view controller as a class level property.
BUT I couldn't just remove this instance and put it in the viewDidLoad, as I needed to use it in several functions.
The solution was actually to add the 'lazy' keyword, so the migration can be done before the initialization, as I found over here: https://www.selmanalpdundar.com/solution-of-realm-migration-error-code-10.html
import UIKit
import RealmSwift
class ViewController: UIViewController {
lazy var realm = try! Realm() //added lazy and changed let to var
}
Upvotes: 4
Reputation: 2384
I find best solution:
You need add Realm migration code before didFinishLaunchingWithOptions
in willFinishLaunchingWithOptions
func application(_ application: UIApplication, willFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey : Any]? = nil) -> Bool {
RealmManager.shared.configureRealm()
return true
}
Upvotes: 1
Reputation: 3534
I had a similar issue happening where my app would crash despite the fact that I added the default migration code in didFinishLaunchingWithOptions
The problem was that I was indeed initializing an instance of Realm in my first view controller as a class level property. So removing that class level realm object from my first ViewController fixed the issue.
import UIKit
import RealmSwift
class ViewController: UIViewController{
let db = try! Realm() // Removing this solved my issue
func doSomething(){
let db = try! Realm() // Placed this here instead
}
}
I instead created the object inside the function that needed it, which is a better approach anyway.
Upvotes: 14
Reputation: 292
Make sure you don't try to instantiate instance of Realm() before migration config is set in application(application:didFinishLaunchingWithOptions:)
. When it crashes check execution stack to find which instance raised exception. I had the same error, in my case Realm instance in one of my view controllers were instantiated before migration block was set.
Good luck
Upvotes: 3
Reputation: 13246
Are you sure that you updated your schemaVersion properly? If you set schemaVersion: 1
before you made changes, you need to change it to 2
in order for the migration to trigger.
Upvotes: 2
Reputation: 504
I often get the same fatal error too. This usually happens when you make changes to Realm Objects with a "Primary Keys". The quickest and most easy fix is to simply delete the app from the device or simulator - then run your project again.
Upvotes: 1
Reputation: 7806
As long as you're in local development only, I'd recommend to reset your Realm database instead of doing a migration. Migrations are the way to go, if you have already shipped a version of your app with another schema and want to keep user data.
You can delete the database by deleting the app from the simulator or the device.
Alternatively you can use NSFileManager
to delete the Realm file before accessing the database.
let defaultPath = Realm.Configuration.defaultConfiguration.path!
try NSFileManager.defaultManager().removeItemAtPath(defaultPath)
Upvotes: 7