Reputation: 33
I saw a video of a guy going through his game and it works. I am checking for a winner the same exact way but nothing is happening. I am using images instead of letters but does that really make a difference. Any suggestions?
from tkinter import*
#Window stuff
window = Tk()
window.title("Tic Tac Toe")
window.configure(background = "black")
window.geometry("400x400")
#Variables
global clickable
playerXturn = True
ticker = 0
#Display X or O
def buttonClicked(c) :
global playerXturn
if playerXturn == True :
buttonList[c]["image"] = picX
buttonList[c]["state"] = DISABLED
playerXturn = False
labelTurn ["text"] = "O's turn"
elif clickable[c] == "" :
buttonList[c]["image"] = picO
buttonList[c]["state"] = DISABLED
playerXturn = True
labelTurn ["text"] = "X's turn"
#Info for user
global ticker
ticker += 1
if ticker == 9 :
labelNewGame["text"] = "GAME OVER"
labelNewGame["bg"] = "red"
labelTurn["text"] = ""
labelTurn["bg"] = "black"
#Three in a row
elif (button1["image"] == picX and button2["image"] == picX and button3["image"] == picX or
button4["image"] == picX and button5["image"] == picX and button6["image"] == picX or
button7["image"] == picX and button8["image"] == picX and button9["image"] == picX or
button1["image"] == picX and button4["image"] == picX and button7["image"] == picX or
button2["image"] == picX and button5["image"] == picX and button8["image"] == picX or
button3["image"] == picX and button6["image"] == picX and button9["image"] == picX or
button1["image"] == picX and button5["image"] == picX and button9["image"] == picX or
button3["image"] == picX and button5["image"] == picX and button7["image"] == picX) :
print ("X wins")
elif (button1["image"] == picO and button2["image"] == picO and button3["image"] == picO or
button4["image"] == picO and button5["image"] == picO and button6["image"] == picO or
button7["image"] == picO and button8["image"] == picO and button9["image"] == picO or
button1["image"] == picO and button4["image"] == picO and button7["image"] == picO or
button2["image"] == picO and button5["image"] == picO and button8["image"] == picO or
button3["image"] == picO and button6["image"] == picO and button9["image"] == picO or
button1["image"] == picO and button5["image"] == picO and button9["image"] == picO or
button3["image"] == picO and button5["image"] == picO and button7["image"] == picO) :
print ("O wins")
#Images
picX = PhotoImage (file = "x.gif")
picO = PhotoImage (file = "o.gif")
picBlank = PhotoImage (file = "sw.gif")
#Buttons
button1 = Button (window, text = "", image = picBlank, command = lambda: buttonClicked(0))
button1.grid (row = 0, column = 0)
#button1["state"] = DISABLED
button2 = Button (window, text = "", image = picBlank, command = lambda: buttonClicked(1))
button2.grid (row = 0, column = 1)
#button2["state"] = DISABLED
button3 = Button (window, text = "", image = picBlank, command = lambda: buttonClicked(2))
button3.grid (row = 0, column = 2)
#button3["state"] = DISABLED
button4 = Button (window, text = "", image = picBlank, command = lambda: buttonClicked(3))
button4.grid (row = 1, column = 0)
#button4["state"] = DISABLED
button5 = Button (window, text = "", image = picBlank, command = lambda: buttonClicked(4))
button5.grid (row = 1, column = 1)
#button5["state"] = DISABLED
button6 = Button (window, text = "", image = picBlank, command = lambda: buttonClicked(5))
button6.grid (row= 1, column = 2)
#button6["state"] = DISABLED
button7 = Button (window, text = "", image = picBlank, command = lambda: buttonClicked(6))
button7.grid (row = 2, column = 0)
#button7["state"] = DISABLED
button8 = Button (window, text = "", image = picBlank, command = lambda: buttonClicked(7))
button8.grid (row = 2, column = 1)
#button8["state"] = DISABLED
button9 = Button (window, text = "", image = picBlank, command = lambda: buttonClicked(8))
button9.grid (row = 2, column = 2)
#button9["state"] = DISABLED
#Lists
buttonList = [button1, button2, button3, button4, button5, button6, button7, button8, button9]
clickable = ["", "", "", "", "", "", "", "", ""]
#Extra labels and buttons
labelMenu = Label (window, text = "Menu and Info", height = 2, width = 24, bg = "yellow")
labelMenu.grid (row = 4, column = 4)
labelTurn = Label (window, text = "X goes first", height = 2, width = 10)
labelTurn.grid (row = 6, column = 4)
labelNewGame = Label (window, text = "Continue Playing", height = 2, width = 14,)
labelNewGame.grid (row = 5, column = 4)
window.mainloop()
Upvotes: 1
Views: 63
Reputation: 312
It looks like your problem is that when you set
buttonList[c]["image"] = picX
the true value that buttonList[c]["image"] takes on is the string "pyimage1", while picX is of the type tkinter.PhotoImage. In light of this, it should fix your problem if instead of comparing things like
button1["image"] == picX
you should do something like
buttonN["image"] == str(picX)
and do the same with picO.
Upvotes: 1