Reputation: 155
I'm trying to make a simple 2D platformer game. So I got the walking and idle animations working for my sprite, but for some reason when it transitions to the run animation, the sprite is a little off the ground? Does anyone know how I could fix this?
The sprite looks like this in the two animations:
idle:
run:
Upvotes: 2
Views: 2058
Reputation: 1
I had this problem too and just fixed it. it's actually simple. What causes this is the pivot of your Sprites. You have to go back to the sprite editor and set the privot of your sprites to the same value and that's it.
Upvotes: 0
Reputation: 39698
There's a number of things this could be. Here's some things to consider.
I'm sure I could find more possible causes, but the bottom line is, take a look at everything you can think of that might be causing the issue. If you've tried that, then look around and see what else you can see. Finally, if that doesn't work, try asking here with everything you've tried included.
Upvotes: 2