keith
keith

Reputation: 5352

Override more than one facet on std::locale

Is it possible to override more than one facet on std::local?

For instance, taking a rather contrived example:

#include <locale>

class NumberFacet : public std::numpunct<char>
{
protected:
    char do_decimal_point() const override
    {
        return '.';
    }

    char do_thousands_sep() const override
    {
        return ',';
    }
};

class MoneyFacet : public std::moneypunct<char>
{
protected:
    char do_decimal_point() const override
    {
        return '.';
    }

    char do_thousands_sep() const override
    {
        return ',';
    }
};

I know I can override one facet of std::locale like this to create a new locale variable.

std::locale locale(std::locale(), new NumberFacet());

How would I pass MoneyFacet as well?

It seems unsatisfactory that I would have to do this:

std::locale locale(std::locale(std::locale(), new NumberFacet()), new MoneyFacet());

Is there a nicer way?

Upvotes: 2

Views: 662

Answers (2)

Dev Null
Dev Null

Reputation: 4997

operator<<() fits this case:

#include <locale>
template <typename T,                                                                                                                                                                                                                                                         
    typename = std::enable_if_t<                                                                                                                                                                                                                                              
        std::is_constructible<std::locale, std::locale, T*>::value                                                                                                                                                                                                            
    >                                                                                                                                                                                                                                                                         
>                                                                                                                                                                                                                                                                             
std::locale operator<<(const std::locale& locale, T* facet)                                                                                                                                                                                                                   
{                                                                                                                                                                                                                                                                             
    return {locale, facet};                                                                                                                                                                                                                                                   
}

int main()
{
    auto locale = std::locale{} << new MoneyFacet{} << new NumberFacet{};
    std::cout.imbue(locale);
    std::cout << 12345.67f << '\n';
    std::cout << 123456789u << '\n';
}

Demo.

Upvotes: 3

David G
David G

Reputation: 96835

The IOStreams library doesn't provide you with a better way of writing that, but you can take advantage of recursion to get the job done. Since imbuing a new locale always involves copying from an old locale, you can continuously recurse to build a new locale with the provided facets.

template<class...>struct types{constexpr types(){}};
template<class...Ts>constexpr types<Ts...> types_t{};

template<class L, class F>
L makeloc(L loc, types<F>, int) {
    return std::locale(loc, new F{});
}

template<class L, class F, class... Fs>
L makeloc(L loc, types<F, Fs...>, long) {
    return makeloc(std::locale(loc, new F{}), types_t<Fs...>, 0);
}

template<class S, class L, class... Fs>
void imbue(S& s, L loc, types<Fs...> facets) {
    s.imbue(makeloc(loc, facets, 0));
}

int main() {
    imbue(std::cout, std::locale(), types_t<MoneyFacet, NumberFacet /*, ... */>);
}

Upvotes: 2

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