user5812696
user5812696

Reputation: 11

Surface/mesh from point cloud

I'd like to compute the "volume" enclosed by a set of points in 3D space, and think the best way to do so is to triangulate/mesh the set of points.

However, for C++ at least, it seems there are only two existing implementations of surface reconstruction/triangulation from points (CGAL and PCL). Both of these implementations are bulky and give me a ton of linker errors with wrong compilations (libc++ vs libstdc++) that I have been dealing with for the past few days. (I'm running OS 10.10.)

So my question is, is there anything easier to use, preferably a simple script that just takes in points and outputs a triangulation? Or is there an easier way to extract the volume?

I think that implementing a triangulation from scratch would be too hard.

Upvotes: 0

Views: 5115

Answers (1)

sloriot
sloriot

Reputation: 6253

Right now there are 3 packages in CGAL that can help you reconstruct a surface from a point cloud:

Upvotes: 1

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