Reputation: 61
I'm trying to make a launcher for minecraft.
When I launch it from workspace (in C:/users/hugo/workspace), everything work perfectly.
But when I run the launcher from desktop, it try to load mods from ALL folders in the desktop. It create a "logs" folder in the desktop folder too.
my launch command (without library load and after generation):
javaw -Xmx1024M -Xms1024M -XX:MaxPermSize=256M
-Djava.library.path=C:\Users\Hugo\AppData\Roaming\Survival-Machines\game1\natives
-cp "C:\Users\Hugo\AppData...versions\1.7.10\1.7.10.jar;"
net.minecraft.launchwrapper.Launch
--tweakClass cpw.mods.fml.common.launcher.FMLTweaker
--username Slaynash
--version 1.7.10
--gameDir C:\Users\Hugo\AppData\Roaming\Survival-Machines\game1\
--assetsDir C:\Users\Hugo\AppData\Roaming\Survival-Machines\game1\assets
--assetIndex 1.7.10
--uuid 32********a3
--userProperties {}
--accessToken fa********cc
I launch it with java and function Runtime.getRuntime().exec(String cmd);
Is my launch command bad, or have i forgot an argument ?
Thanks for help, Hugo
and sorry for my bad english :/
Upvotes: 1
Views: 1679
Reputation: 8989
I think it's in the launch command - I suggest you use a different override of the exec()
method - one that allows you to set the working folder.
Your current one just inherits the current working directory, evidently the desktop.
Instead, use Runtime.getRuntime().exec(String cmd, String[] argp, File dir);
This lets you tell java where to start the application, which will presumably be the folder that contains your mods.
Upvotes: 1