Reputation: 479
I've set up a project in Unity using AirConsole. I was able to put together a simple game pretty quickly, but I've since run into issues. I was initially developing on a Mac and then switched to my work computer which is a Dell PC. On my Mac I was able to test my game using the simulator in Unity. Since I switched to my PC I have been unable to connect from my phone to the webserver in the debug simulator. The phone gets through the "Enter the Code" screen, the developer console makes a connection noise, but then my phone just sits at the "Loading..." screen.
I've reverted back to the Pong sample project to confirm that my code is not the problem. I've tested the phone using both Chrome and the AirConsole app. I've tried temporarily disabling my firewall in case my firewall was blocking the ports. If I run the simulator in Browser Start Mode = "Virtual Controllers" the controllers on my PC load fine, but I'm still not able to connect with my phone. I'm using AirConsole v1.3.0.b which was still the most recent version when I posted this.
Upvotes: 0
Views: 2923
Reputation: 657
Steps to resolve this issue:
Update: here is a detailed guide for Unity
https://developers.airconsole.com/#!/guides/unity-ngrok
Upvotes: 3