Reputation: 823
I have a view model that contains a collection of another view model. I want to use the collection of view models as the ItemsSource
of an ItemsControl
to display the corresponding view. I'm getting this error: items collection must be empty before using itemssource
. Every time the CurrentArea
changes I want to create new view models.
Parent View Model
public class AreaDetailViewModel : Screen
{
public AreaDetailViewModel()
{
CurrentAreaWeapons = new ObservableCollection<WeaponDetailViewModel>();
DisplayName = "Area Details";
using (var repo = new AreaDetailRepository())
Areas = repo.GetAreas();
}
public List<Area> Areas;
public Area CurrentArea
{
get { return _currentArea; }
set
{
_currentArea = value;
DisplayName = _currentArea.Name;
NotifyOfPropertyChange(() => CurrentArea);
SetWeaponDetailViewModels();
}
}
private Area _currentArea;
private void SetWeaponDetailViewModels()
{
CurrentAreaWeapons.Clear();
foreach (var item in _currentArea.Weapons)
CurrentAreaWeapons.Add(new WeaponDetailViewModel(item));
}
}
Parent View
<UserControl x:Class="Fallout4Checklist.Views.AreaDetailView"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:cal="http://www.caliburnproject.org">
<ScrollViewer>
<StackPanel>
<Border Style="{StaticResource WeaponContainer}">
<StackPanel>
<Label Style="{StaticResource WeaponHeader}" />
<ItemsControl ItemsSource="{Binding CurrentAreaWeapons}">
<ContentControl cal:View.Model="{Binding /}" />
</ItemsControl>
</StackPanel>
</Border>
</StackPanel>
</ScrollViewer>
</UserControl>
View Model Used In Collection
public class WeaponDetailViewModel : PropertyChangedBase
{
// NOTHING SPECIAL HERE
}
View That Corresponds To View Model Used In Collection
<UserControl x:Class="Fallout4Checklist.Views.Partial.WeaponDetail"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="clr-namespace:Fallout4Checklist.Views.Partial">
<StackPanel>
<Border Style="{StaticResource WeaponDetailNameBorder}">
<Label Style="{StaticResource WeaponDetailName}" />
</Border>
<StackPanel Style="{StaticResource WeaponDetailContainer}">
<Border Style="{StaticResource ImageBorder}">
<Image Source="{Binding ImagePath.FullPath}" />
</Border>
<Border Style="{StaticResource ItemDescriptionBorder}">
<TextBlock Style="{StaticResource ItemDescription}" Text="{Binding Characteristics}" />
</Border>
</StackPanel>
</StackPanel>
</UserControl>
Upvotes: 2
Views: 4602
Reputation: 2716
First off you should read the documentation on codeplex (https://caliburnmicro.codeplex.com/wikipage?title=All%20About%20Conventions).
Offhand however I believe your itemcontrol's inner element declaration is wrong.
In other words remove
<ContentControl cal:View.Model="{Binding /}" />
And create an itemstemplate for the items in your ItemsControl
<DataTemplate>
<ContentControl cal:View.Model="{Binding}" />
</DataTemplate>
Upvotes: 5