Reputation: 1509
I'm trying to create an animation similar to the instagram double tap animation, where the heart scales up from center while fading in, and then it stays visible for a little and then scales down to center while fading out.
I'm using this animation:
public void animateHeart(final ImageView view) {
AnimationSet animation = new AnimationSet(true);
animation.addAnimation(new AlphaAnimation(0.0f, 1.0f));
animation.addAnimation(new ScaleAnimation(0.0f, 1.0f, 0.0f, 1.0f,
Animation.RELATIVE_TO_SELF, 0.5f, Animation.RELATIVE_TO_SELF, 0.5f));
animation.setDuration(700);
animation.setRepeatMode(Animation.REVERSE);
view.startAnimation(animation);
}
It works well for appearing animation, but the animation doesn't reverse. Also, I want it to animate only once.
May someone tell me what am I doing wrong? Thanks in advance.
Upvotes: 4
Views: 4069
Reputation: 1849
final Animation myAnim = AnimationUtils.loadAnimation(getActivity(), R.anim.bounce);
// Use bounce interpolator with amplitude 0.2 and frequency 20
MyBounceInterpolator interpolator = new MyBounceInterpolator(0.1, 15);
myAnim.setInterpolator(interpolator);
imgFavourite.startAnimation(myAnim);
Add anim folder in res folder. add bounce.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android" >
<scale
android:duration="2000"
android:fromXScale="0.3"
android:toXScale="1.0"
android:fromYScale="0.3"
android:toYScale="1.0"
android:pivotX="50%"
android:pivotY="50%" />
</set>
create MyBounceInterpolator.java class
public class MyBounceInterpolator implements android.view.animation.Interpolator {
private double mAmplitude = 1;
private double mFrequency = 10;
public MyBounceInterpolator(double amplitude, double frequency) {
mAmplitude = amplitude;
mFrequency = frequency;
}
public float getInterpolation(float time) {
return (float) (-1 * Math.pow(Math.E, -time / mAmplitude) *
Math.cos(mFrequency * time) + 1);
}
}
Upvotes: 0
Reputation: 3493
You are only starting one Scale and Alpha Animation with your code.
This line :
animation.setRepeatMode(Animation.REVERSE);
apparently does not work well in an AnimationSet, so you have to apply it to each Animation separately. I would recommend something like this :
public void animateHeart(final ImageView view) {
ScaleAnimation scaleAnimation = new ScaleAnimation(0.0f, 1.0f, 0.0f, 1.0f,
Animation.RELATIVE_TO_SELF, 0.5f, Animation.RELATIVE_TO_SELF, 0.5f);
prepareAnimation(scaleAnimation);
AlphaAnimation alphaAnimation = new AlphaAnimation(0.0f, 1.0f);
prepareAnimation(alphaAnimation);
AnimationSet animation = new AnimationSet(true);
animation.addAnimation(alphaAnimation);
animation.addAnimation(scaleAnimation);
animation.setDuration(700);
animation.setFillAfter(true);
view.startAnimation(animation);
}
private Animation prepareAnimation(Animation animation){
animation.setRepeatCount(1);
animation.setRepeatMode(Animation.REVERSE);
return animation;
}
Dont forget the
animation.setFillAfter(true);
Or your heart will reappear when the Animation is finished.
Upvotes: 9