Reputation: 299
This is my code for checking screen sizes and changing the FrameLayout
size.
FrameLayout topLayout = (FrameLayout) findViewById(R.id.topLayout);
DisplayMetrics dm = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(dm);
double x = Math.pow(dm.widthPixels/dm.xdpi,2);
double y = Math.pow(dm.heightPixels / dm.ydpi, 2);
double screenInches = Math.sqrt(x + y);
if (screenInches < 5) topLayout.setLayoutParams(new LinearLayout
.LayoutParams(ViewGroup.LayoutParams.MATCH_PARENT,170));
if (screenInches >= 5 && screenInches < 7) topLayout
.setLayoutParams(new LinearLayout
.LayoutParams(ViewGroup.LayoutParams.MATCH_PARENT, 200));
else topLayout.setLayoutParams(new LinearLayout
.LayoutParams(ViewGroup.LayoutParams.MATCH_PARENT, 230));
I don't know why its not working.
Upvotes: 3
Views: 87
Reputation: 75788
You can use DisplayMetrics
.
A structure describing general information about a display, such as its size, density, and font scaling.
DisplayMetrics metrics = getResources().getDisplayMetrics();
int DeviceTotalWidth = metrics.widthPixels;
int DeviceTotalHeight = metrics.heightPixels;
FrameLayout topLayout = (FrameLayout) findViewById(R.id.topLayout);
topLayout.getLayoutParams().height= (DeviceTotalHeight/4); // Use Your Logic
Now you can use your screenInches
logic simply .
Upvotes: 1
Reputation: 27211
in order to change layout parameter you have to do this:
topLayout.getLayoutParams().width = 100;
topLayout.getLayoutParams().height = 100;
Upvotes: 0
Reputation: 337
DisplayMetrics displaymetrics = new DisplayMetrics();
((Activity)mContext)getWindowManager().getDefaultDisplay().getMetrics(displaymetrics);
int height = displaymetrics.heightPixels;
int width = displaymetrics.widthPixels;
Upvotes: 0