Reputation: 235
I'm using LeanTween engine and all was going well until I tried this:
LeanTween.moveY (menuPanel, 1200f, 0.5f)
.setEase (LeanTweenType.easeInOutBack);
The goal is to have the menu panel move down slightly before shooting up out of the screen. The easeInOutBack seemed the correct type (based on Easing Cheatsheet).
menuPanel is a GameObject UI Panel of which I declare as public and assign in the inspector.
Instead it goes a little crazy, bouncing up and down sporadically whilst moving a bit.
Has anyone observed this behaviour before, know what I'm doing wrong?
Upvotes: 0
Views: 1851
Reputation: 1
I know this is an old question, but just in case anyone else is having similar problems - you'll need to disable the Rigidbody attached to the game object you're tweening to avoid getting unpredictable behaviour in your raycast.
Upvotes: 0