Reputation: 6166
We want a Meter animation in TextView
To make it a little more interesting, I want each digit come from top to bottom or bottom to top ?
Right now I using listview for achieving this, I have also tried with TextSwitcher
but its have a limitation of two child only.
I'm using getListView().smoothScrollToPosition(0...3...6...6...n)
;
Is there a simple way of doing this? because right now , we need to maintain 3 ListView
and Adapter
as well for maintaining this.
Please refer link to more understand this question
Display StopWatch Timer animated like the petrol pump meter using NSTimer
Upvotes: 16
Views: 11327
Reputation: 1864
This code performs the same animation where number rolldown from top to bottom.
Upvotes: 3
Reputation: 6962
Ever since Robinhood won the Material design awards they have open sourced there custom TextView
just like you are describing.
Check out Robinhood's Ticker library
Upvotes: 16
Reputation: 2319
You can also use a handler to get the desired effect. Using this, you won't have to make any custom views. Create a function handleTextView which takes in initialValue, finalValue and targetTextview as arguments. The method is-
private void handleTextView(int initialValue, int finalValue, final TextView targetTextview) {
DecelerateInterpolator decelerateInterpolator = new DecelerateInterpolator(1f);
final int newInitialValue = Math.min(initialValue, finalValue);
final int newFinalValue = Math.max(initialValue, finalValue);
final int difference = Math.abs(finalValue - initialValue);
Handler handler = new Handler();
for (int count = newInitialValue; count <= newFinalValue; count++) {
//Time to display the current value to the user.
int time = Math.round(decelerateInterpolator.getInterpolation((((float) count) / difference)) * 100) * count;
final int finalCount = ((initialValue > finalValue) ? initialValue - count : count);
handler.postDelayed(new Runnable() {
@Override
public void run() {
targetTextview.setText(finalCount.toString());
}
}, time);
}
}
UPDATE: Option 2- You can use a value animator as well-
private void handleTextView(int initialValue, int finalValue, final TextView textview) {
ValueAnimator valueAnimator = ValueAnimator.ofInt(initialValue, finalValue);
valueAnimator.setDuration(1500);
valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator valueAnimator) {
textview.setText(valueAnimator.getAnimatedValue().toString());
}
});
valueAnimator.start();
}
By using this method we do not need to do any math.
Upvotes: 2
Reputation: 16010
ListView
's might be good enough solution, but I've implemented it with a custom View (FrameLayout
), which contains inside 2 TextView
s, which are animating based on the value changes:
The idea of code is very basic:
setValue
desired value;TextView
s to replace each other; In AnimationEnd listener, check if we reached desired value - if not - do one more run (recursively);
public class DigitTextView extends FrameLayout {
private static int ANIMATION_DURATION = 250;
TextView currentTextView, nextTextView;
public DigitTextView(Context context, AttributeSet attrs) {
super(context, attrs);
init(context);
}
public DigitTextView(Context context) {
super(context);
init(context);
}
private void init(Context context) {
LayoutInflater.from(context).inflate(R.layout.digit_text_view, this);
currentTextView = (TextView) getRootView().findViewById(R.id.currentTextView);
nextTextView = (TextView) getRootView().findViewById(R.id.nextTextView);
nextTextView.setTranslationY(getHeight());
setValue(0);
}
public void setValue(final int desiredValue) {
if (currentTextView.getText() == null || currentTextView.getText().length() == 0) {
currentTextView.setText(String.format(Locale.getDefault(), "%d", desiredValue));
}
final int oldValue = Integer.parseInt(currentTextView.getText().toString());
if (oldValue > desiredValue) {
nextTextView.setText(String.format(Locale.getDefault(), "%d", oldValue-1));
currentTextView.animate().translationY(-getHeight()).setDuration(ANIMATION_DURATION).start();
nextTextView.setTranslationY(nextTextView.getHeight());
nextTextView.animate().translationY(0).setDuration(ANIMATION_DURATION).setListener(new Animator.AnimatorListener() {
@Override
public void onAnimationStart(Animator animation) {}
@Override
public void onAnimationEnd(Animator animation) {
currentTextView.setText(String.format(Locale.getDefault(), "%d", oldValue - 1));
currentTextView.setTranslationY(0);
if (oldValue - 1 != desiredValue) {
setValue(desiredValue);
}
}
@Override
public void onAnimationCancel(Animator animation) {}
@Override
public void onAnimationRepeat(Animator animation) {}
}).start();
} else if (oldValue < desiredValue) {
nextTextView.setText(String.format(Locale.getDefault(), "%d", oldValue+1));
currentTextView.animate().translationY(getHeight()).setDuration(ANIMATION_DURATION).start();
nextTextView.setTranslationY(-nextTextView.getHeight());
nextTextView.animate().translationY(0).setDuration(ANIMATION_DURATION).setListener(new Animator.AnimatorListener() {
@Override
public void onAnimationStart(Animator animation) {}
@Override
public void onAnimationEnd(Animator animation) {
currentTextView.setText(String.format(Locale.getDefault(), "%d", oldValue + 1));
currentTextView.setTranslationY(0);
if (oldValue + 1 != desiredValue) {
setValue(desiredValue);
}
}
@Override
public void onAnimationCancel(Animator animation) {}
@Override
public void onAnimationRepeat(Animator animation) {}
}).start();
}
}
}
And it's XML:
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="48dp"
android:layout_height="56dp"
android:padding="8dp"
android:background="@drawable/rounded_blue_rect">
<TextView
android:id="@+id/currentTextView"
android:textColor="#FFFFFF"
android:textSize="18sp"
android:gravity="center"
android:layout_gravity="center"
android:layout_width="wrap_content"
android:layout_height="wrap_content" />
<TextView
android:id="@+id/nextTextView"
android:textColor="#FFFFFF"
android:textSize="18sp"
android:layout_gravity="center"
android:gravity="center"
android:layout_width="wrap_content"
android:layout_height="wrap_content" />
</FrameLayout>
And it's very easy to use:
Add to layout:
<klogi.com.myapplication.DigitTextView
android:id="@+id/digitTextView"
android:layout_width="wrap_content"
android:layout_height="wrap_content"/>
And set Value in code:
DigitTextView digitTextView = (DigitTextView) findViewById(R.id.digitTextView);
digitTextView.setValue(5);
Upd:
Another option to use, from what I see, is to set up a bit customized NumberPicker
I hope, it helps!
Upvotes: 41