Reputation: 358
I have a Question about Delphi StringLists and sorting them. I am sorting a list of attributes (with duplicate entries) so I need to retain their original index before the sort. Here is a sample of what I am trying
procedure TestFind;
var
i, iIndex :integer;
slStrings : TStringlist;
begin
slStrings := TStringList.Create;
slStrings.Sorted := False;
slStrings.Add('Zebra');
slStrings.AddObject('Zebra',TObject(1));
slStrings.Add('Bat');
slStrings.AddObject('Bat',TObject(2));
slStrings.Add('Cat');
slStrings.AddObject('Cat',TObject(3));
slStrings.Add('Hat');
slStrings.AddObject('Hat',TObject(4));
slStrings.Add('Aat');
slStrings.AddObject('Aat',TObject(5));
slStrings.sorted := True;
if slStrings.Find('Zebra',iIndex) then
begin
while slStrings.Strings[iIndex] = slStrings.Strings[iIndex + 1] do
begin
i := ObjectToInt(slStrings.Objects[iIndex]) ;
AddMemoData ('Stringlist Found at Position: ' + inttoStr(i) + ' Current index position is: ' + inttoStr(iIndex), false);
inc(iIndex);
end;
i := ObjectToInt(slStrings.Objects[iIndex]) ;
AddMemoData ('Stringlist Found at Position: ' + inttoStr(i) + ' Current index position is: ' + inttoStr(iIndex), false);
end;
end;
When I run this I get a Value of 0,8 for Zebra, this makes no sense to me, I would expect a message of 1,4
Upvotes: 0
Views: 715
Reputation: 358
the Solution was this:
procedure TestFind;
var
i, iIndex, iStringSize :integer;
slStrings : TStringlist;
begin
slStrings := TStringList.Create;
slStrings.Sorted := False;
slStrings.AddObject('Zebra',TObject(1));
slStrings.AddObject('Bat',TObject(2));
slStrings.AddObject('Cat',TObject(3));
slStrings.AddObject('Hat',TObject(4));
slStrings.AddObject('Zebra',TObject(6));
slStrings.AddObject('Aat',TObject(5));
slStrings.AddObject('Zebra',TObject(7));
slStrings.sorted := True;
if slStrings.Find('Bat',iIndex) then
begin
//find lowest position of string matching found string
while iIndex > 0 do
begin
if (g_slVials.Strings[iIndex] = g_slVials.Strings[iIndex-1]) then
iIndex := iIndex - 1
else
break;
end;
iStringSize := slStrings.Count;
while iIndex < iStringSize -1 do //check for more matching strings in higher range
begin
if (g_slVials.Strings[iIndex] = g_slVials.Strings[iIndex+1]) then
begin
i := ObjectToInt(slStrings.Objects[iIndex]) ;
AddMemoData ('Stringlist Found at Position: ' + inttoStr(i) + ' Current index position is: ' + inttoStr(iIndex), false);
inc(iIndex);
end else
break;
end;
i := ObjectToInt(slStrings.Objects[iIndex]) ;
AddMemoData ('Stringlist Found at Position: ' + inttoStr(i) + ' Current index position is: ' + inttoStr(iIndex), false);
end;
end;
this allows me to find all matching strings and return their index position
Upvotes: -1
Reputation: 613511
I really can't work out what your code is trying to achieve, but it is accessing beyond the end of the list. To avoid that your while
test can be modified like so:
while (iIndex<slStrings.Count-1)
and (slStrings.Strings[iIndex] = slStrings.Strings[iIndex + 1]) do
Your use of Objects[]
will work. Values placed there are kept with their matching Strings[]
values when the list is sorted.
However, if I were you I would not use a string list for this task. I would declare a record like this:
TMyRec = record
Name: string;
Index: Integer;
end;
I would hold them in a TList<TMyRec>
and then sort them using a custom comparer.
I note that you add each object twice, once with an associated index, and once without. Those latter instances will get a default index value of 0
. I also observe that the code you present will not execute because of the out of bounds error that I identified. Further, even when you fix that it does not give output of the form that you claim.
In other words, it appears that the code you posted is very different from the code that you are running. I've answered based on the code that you included in the question. I hope that you can accept an answer on that basis and don't expect help with the code that you have, that we cannot see. Perhaps I should just have voted to close.
Anyway, perhaps the main problem is here:
slStrings.Add('Zebra');
slStrings.AddObject('Zebra',TObject(1));
slStrings.Add('Bat');
slStrings.AddObject('Bat',TObject(2));
slStrings.Add('Cat');
slStrings.AddObject('Cat',TObject(3));
slStrings.Add('Hat');
slStrings.AddObject('Hat',TObject(4));
slStrings.Add('Aat');
slStrings.AddObject('Aat',TObject(5));
This is equivalent to:
slStrings.AddObject('Zebra',TObject(0));
slStrings.AddObject('Zebra',TObject(1));
slStrings.AddObject('Bat',TObject(0));
slStrings.AddObject('Bat',TObject(2));
slStrings.AddObject('Cat',TObject(0));
slStrings.AddObject('Cat',TObject(3));
slStrings.AddObject('Hat',TObject(0));
slStrings.AddObject('Hat',TObject(4));
slStrings.AddObject('Aat',TObject(0));
slStrings.AddObject('Aat',TObject(5));
Did you actually mean to write this:
slStrings.AddObject('Zebra',TObject(1));
slStrings.AddObject('Bat',TObject(2));
slStrings.AddObject('Cat',TObject(3));
slStrings.AddObject('Hat',TObject(4));
slStrings.AddObject('Aat',TObject(5));
Upvotes: 2