Reputation: 335
I'm trying to use Dart to get an OGG file to loop using the HTML5 <audio>
element. Does anyone have a working example for this. I'm specifically having trouble getting the audio to loop.
Upvotes: 0
Views: 237
Reputation: 6239
I was not able to have a fully controlled loop using the html5 AudioElement; sometimes the loop option was simply not working, sometimes there was a gap, sometimes patterns would overlap.
I had better chance using WebAudio using something like:
source = audioContext.createBufferSource();
source.buffer = buffer;
gainNode = audioContext.createGain();
gainNode.gain.value = 1;
source.connectNode(gainNode);
gainNode.connectNode(audioContext.destination);
// play it now in loop
source.start(audioContext.currentTime);
source.loop = true;
I was not able to load the source buffer from the html audio element which could have been a solution for the CORS issues I had. The samples were loaded using http requests.
I created a dartpad example that demonstrates looping using AudioElement native loop feature and WebAudio
https://dartpad.dartlang.org/879424bca794c63698b0
Upvotes: 2