Daniel Keen
Daniel Keen

Reputation: 31

Unity3D Android visual artifacts

Since a while ago I started having some artifacts on some android devices. I have checked build settings, I was disabling code stripping and setting all options to the default ones - nothing worked out. This visual interference (see screenshot) happens at least in Note II and HTC One Mini/2. Nexus 5 exhibited very minor interferences. Any help would be highly appreciated!

Picture here

Upvotes: 0

Views: 1303

Answers (2)

Daniel Keen
Daniel Keen

Reputation: 31

If you're having issues with rendering like I was - try to check your main camera -> Clear Flags property. In my case, one of my background layers (SpriteRenderer) were switching their alpha values. At some point all layers would be half-transparent. This is when the problem occurs. In order to fix it you need to unset the "Don't Clear" value in "Clear Flags" property.

Upvotes: 1

Patrick Kulling
Patrick Kulling

Reputation: 29

which Unity version are you using? Can you make sure to use ETC1 compression (+alpha if needed) and try again on those devices?

Upvotes: 0

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