Reputation: 4601
We want to create an app, which works on multiple platforms showing a lot of lines and graphics. Since we have a Xamarin license and this app will not require any native look Xamarin.Forms is our choice. On the other hand we need mentioned graphics so we are thinking about using MonoGame (since we already know this framework). The only thing in here is, we would like to use some scrollviews in overlays and maybe the appbar (navigation bar on top). For this we had some problems in our test.
Now we are unsure what to use and would like to know if there are any other approaches to use Xamarin.Forms and OpenGL in parts.
Upvotes: 0
Views: 1533
Reputation: 4746
Xamarin.Forms
has a OpenGLView
View
and it can be used within a Xamarin.Forms
page amongst other controls.
There is some examples, using Xamarin.Forms
with this here.
Do note, however that this is only available in iOS
and Android
however.
Along with MonoGame
, you have Urho
which is mentioned on the Xamarin
website that you may want to look into, link here. As to whether Urho
is compatible with Xamarin.Forms
I do not know.
Upvotes: 2