Reputation: 2837
I am working on a game using Corona SDK , I have number of balls to display in game . i have implemented TouchListener
to all of ball objects .
Code is here
local function ballTouchEvent(e)
local touchedBall = e.target
local phase = e.phase
if phase == "began" then
log("Touch began Phase")
elseif phase == "moved" then
log("Moved Phase")
elseif phase == "ended" or phase == "cancelled" then
log("Ended Phase")
end
return true
end
ball:addEventListener("touch",ballTouchEvent)
I want to implement some functionality when user touches on any of shown ball and moves his touch to white background (Place having no Ball) . Can any one guide me how to implement this ? Thanks in advance
Upvotes: 2
Views: 102
Reputation:
Implement a React behind all of balls and implement click listener to that react. SO that when user leave the touch on white space, the ended phase of react listener will be called and you can put your implementation there what you want to do .
function scene:create( event )
sceneGroup = self.view
local rect = display.newRect(centerX, centerY, constants.screenWidth, constants.screenHeight)
-- rect:setFillColor( 0.0 )
rect.name = "background"
rect:addEventListener("touch",backTouchEvent)
sceneGroup:insert( rect )
end
Upvotes: 1
Reputation: 396
You can add a group and then handle touch listener and do your work in group's end touch call.
Please visit the following link
Upvotes: 0