Reputation: 5203
When I issued clrstack command, I got the following output. It is the callstack of a blocking thread which owns a deadlock and results in a deadlock. Is that its exact purpose? Does it have any other purposes (without any parameters). Where can I get more information?
!clrstack
OS Thread Id: 0x1b2c (6956)
ESP EIP
0012f370 7c90e514 [HelperMethodFrame: 0012f370] System.Threading.Thread.SleepInternal(Int32)
0012f3c4 79299275 System.Threading.Thread.Sleep(Int32)
0012f3c8 00e0030f testlock.LockTest.Test()
0012f420 00e00146 testlock.Program.Main(System.String[])
0012f69c 79e71b4c [GCFrame: 0012f69c]
Upvotes: 11
Views: 27138
Reputation: 2701
Tess has blogged lots of useful information about windbg. Here is one post that might help.
Upvotes: 1
Reputation: 300529
How to: Debug Deadlocks Using Windbg?
CLRStack [-a] [-l] [-p] [-n] Provides a stack trace of managed code only.
The -p option shows arguments to the managed function.
The -l option shows information on local variables in a frame. The SOS Debugging Extension cannot retrieve local names, so the output for local names is in the format = .
The -a(all) option is a shortcut for -l and -pcombined.
The -n option disables the display of source file names and line numbers. If the debugger has the option SYMOPT_LOAD_LINES specified, SOS will look up the symbols for every managed frame and if successful will display the corresponding source file name and line number. The -n (No line numbers) parameter can be specified to disable this behavior.
The SOS Debugging Extension does not display transition frames on x64 and IA-64-based platforms.
Update: (Thanks to @Liran): To see the call stacks for all the threads in your application, run the following command:
~*e!clrstack
(which basically means, "iterate over all of the threads, and execute the command '!clrstack' on every one of them").
Upvotes: 18
Reputation: 17719
Use sosex by Steve Johnson. This has a command to detect deadlocks for you.
Download the extension from the link and load it, eg
.load D:\sosex_32\sosex.dll
then issue
!dlk
example output (taken from steve's site)
0:010> !dlk Deadlock detected: CLR thread 4 holds sync block 00000000024c6970 OBJ:000000007fff0f80[System.String] STRVAL=SYNC1 waits sync block 00000000024c6928 OBJ:000000007fff0fa8[System.String] STRVAL=SYNC2 CLR thread 5 holds sync block 00000000024c6928 OBJ:000000007fff0fa8[System.String] STRVAL=SYNC2 waits sync block 00000000024c6970 OBJ:000000007fff0f80[System.String] STRVAL=SYNC1 CLR Thread 4 is waiting at ConsoleTestApp.ConsoleTestApp.MonitorDeadlockThreadProc()+0xa4(IL) [C:\dev\ConsoleTestApp\ConsoleTestApp.cs, line 195] CLR Thread 5 is waiting at ConsoleTestApp.ConsoleTestApp.MonitorDeadlockThreadProc()+0xa4(IL) [C:\dev\ConsoleTestApp\ConsoleTestApp.cs, line 195]
See also this link for a walkthrough
Upvotes: 23