Reputation: 804
I must be doing something stupid. The array newArea needs to add up data from all regions, i.e. be global. Regions are represented by variable p. But when I try to get newArea array to add to itself, e.g. newArea[p] += otherArray, it outputs NaNs. Even newArea[p] += 1 outputs NaNs.
Can anyone spot what I'm doing wrong? It's driving me mad and I'm working to a deadline.
mm=0
var maxVolume = 0;
var tempCAGR = 0;
var maxCAGR = 0;
var newArray = [];
var newRegions = [];
var newConsValues = [];
var newArea = [];
for (var p=0; p<arrayRef[mm].length; p++) {//9 regions
newArray[p] = [];
for (var q=0; q<arrayRef[mm][p].length; q++) {//4 scenarios
newArea[q] = [];
if (q==0) {
newRegions.push(arrayRef[mm][p][q][0]);
newConsValues.push(arrayRef[mm][p][q][1]);
}
for (var r=0; r<dates.length; r++) {//time
//console.log('p: '+p+', q: '+q+', r: '+r);
if (p==0) {
newArea[q][r] = 1;
} else {
newArea[q][r] += 1;
}
}
arrayRef[mm][p][q].shift();
tempCAGR = Math.pow(( arrayRef[mm][p][q][len] / arrayRef[mm][p][q][1] ),(1/len))-1;
//console.log(newRegions[p]+', num: '+arrayRef[mm][p][q][len-1]+', denom: '+arrayRef[mm][p][q][0]+', len: '+len+', cagr: '+tempCAGR);
newArray[p][q] = tempCAGR;
maxCAGR = Math.max(maxCAGR,tempCAGR);
}
}
console.log(newArea);
Upvotes: 0
Views: 46
Reputation: 14423
You are cleaning the array
in newArea everytime you loop through it:
...loop q ...
newArea[q] = []; // <-- resets the array at q pos
... loop r ...
if (p==0) {
newArea[q][r] = 1;
} else {
newArea[q][r] += 1;
}
So when p === 0
it will fill an array at q
pos of your newArea
array. However, next iteration of p
will clear them out, so there's nothing there to sum.
You probably want to keep the old array or create a new one if there isn't one.
newArea[q] = newArea[q] || [];
Upvotes: 1
Reputation: 386728
It looks like you do not have the variable initialised. With adding something to undefined
, you get NaN
.
You can change the art of incrementing with a default value:
if (p == 0) {
newArea[q][r] = 1;
} else {
newArea[q][r] = (newArea[q][r] || 0) + 1;
}
Upvotes: 1