Reputation: 53
I'm populating my tableView with JSON data, most of the time the data shows but for some strange reason other times it doesn't. I tested the JSON data in Chrome and the info is there. I also made print statements to print the info after it has downloaded and it appears to download correctly. I can't figure out why 80% of the time the data populates the tableView correctly and 20% of the time it doesn't. Here is a sample of my code, there are many more cells but I shortened it to 2 for this example:
var task : NSURLSessionTask?
var newURL : String?
var bannerArray: [String] = []
var overViewArray: [String] = []
override func viewDidLoad() {
super.viewDidLoad()
getJSON(newURL!)
}
func getJSON (urlString: String) {
let url = NSURL(string: urlString)!
let session = NSURLSession.sharedSession()
task = session.dataTaskWithURL(url) {(data, response, error) in
dispatch_async(dispatch_get_main_queue()) {
if (error == nil) {
self.updateDetailShowInfo(data)
}
else {
"Not getting JSON"
}
}
}
task!.resume()
}
func updateDetailShowInfo (data: NSData!) {
do {
let jsonResult = try NSJSONSerialization.JSONObjectWithData(data, options: NSJSONReadingOptions.MutableContainers) as! NSDictionary
guard let banner = jsonResult["banner"] as? String,
let overview = jsonResult["overview"] as? String
else { return }
_ = ""
print(overview)
bannerArray.append(banner)
overViewArray.append(overview)
}
catch {
print("It ain't working")
}
self.DetailTvTableView.reloadData()
}
override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
return 2
}
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
switch section {
case 0: return bannerArray.count
case 1: return overViewArray.count
default: fatalError("Unknown Selection")
}
}
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = UITableViewCell()
switch indexPath.section {
case 0:
let cell = tableView.dequeueReusableCellWithIdentifier("bannerCell", forIndexPath: indexPath) as! BannerCell
cell.bannerImage.sd_setImageWithURL(NSURL(string: bannerArray[indexPath.row]))
self.DetailTvTableView.rowHeight = 100
DetailTvTableView.allowsSelection = false
return cell
case 1:
let cell = tableView.dequeueReusableCellWithIdentifier("overviewCell", forIndexPath: indexPath) as! OverviewCell
let overViewText = overViewArray[indexPath.row]
if overViewText != "" {
cell.overView.text = overViewText
} else {
cell.overView.text = "N/A"
}
self.DetailTvTableView.rowHeight = 200
print(overViewArray[indexPath.row])
return cell
default: ""
}
return cell
}
Upvotes: 0
Views: 653
Reputation: 616
I'm just doing this off the web. And I think there are some errors. You need to debug them yourself.
Your understanding of fetching the JSON and GCD is totally wrong. I believe these codes you got somewhere off the web. Go read up what is dispatch_async
.
Basically, you need to create session to fetch JSON data, which you have done it correctly, however, within the NSJSONSerialization, you need to store them in a variable and append it to your array. This is fetched asynchronously. Your dispatch_async will reload data serially.
func getJSON (urlString: String) {
let url = NSURL(string: urlString)!
let session = NSURLSession.sharedSession()
task = session.dataTaskWithURL(url) {(data, response, error) in
let jsonResult = try NSJSONSerialization.JSONObjectWithData(data, options: NSJSONReadingOptions.MutableContainers) as! NSDictionary
guard let banner = jsonResult["banner"] as? String,
let overview = jsonResult["overview"] as? String
bannerArray.append(banner)
overViewArray.append(overview)
} dispatch_async(dispatch_get_main_queue()) {
if (error == nil) {
self.DetailTvTableView.reloadData()
}
else {
"Not getting JSON"
}
}
catch {
print("It ain't working")
}
}
}
task!.resume()
}
Upvotes: 2