Reputation: 1
I am trying to write an ultra-portable game in C++. In one of the modes of my game, it will be timed - counting down. How would I go about writing that in C++, without using NSTimer? Thanks in advance.
Upvotes: 0
Views: 300
Reputation: 34935
Boost is pretty portable. And works on the iPhone. Boost.Asio has timers.
Upvotes: 1