Reputation: 1071
The model that i have created is very slow. I am a beginner in Netlogo and not sure if my code is inefficient or my system configuration is the problem.
I have a 35 x 35 grid and most of my operations are patch based i.e. each patch has to find the closest and farthest turtle as well as their distance and perform additional operations based on that. In addition at every tick based on an if-else logic where the patches that don't meet the condition turn white with a gradient using the scale-color function while those patches that meet the condition have to take the color of the closest turtle.
I can post the code but don't want to spam, please advise. Thanks.
Following piece of code seems to be problem.
to update-support
ask patches [
set closest-party min-one-of parties [distance myself]
set closest-party-dist [distance myself] of closest-party
set farthest-party max-one-of parties [distance myself]
set farthest-party-dist [distance myself] of farthest-party
set f 0
set h 0
set f ( -1 / ( [my-old-size] of closest-party / sum[my-old-size] of parties )) * (closest-party-dist ^ 2)
set h ( [my-old-size] of farthest-party / sum[my-old-size] of parties ) * (farthest-party-dist ^ 2)
set b-c (f + h)
ifelse (b-c <= threshold)
[ set votes-with-benefit 0 set pcolor scale-color white citizen-share 0 max-citizen-share ]
[ set votes-with-benefit citizens set pcolor scale-color ([color] of closest-party) citizen-share 0 max-citizen-share]
]
ask parties [ set my-size sum [votes-with-benefit] of patches with [closest-party = myself]
;set my-benefit mean[b] of patches with [closest-party = myself]
set my-benefit-chen mean[b-c] of patches with [closest-party = myself]
]
set largest-party max-one-of parties [my-size]
end
The number of parties is dynamic - it can range between 2 & 10. The update-support module is called both in the set & go. Below is that code:
to setup
clear-all
setup-citizens
setup-parties
update-support
setup-plot
reset-ticks
end
to go
ask parties [ adapt set my-old-size my-size ]
update-support
plot-voter-support
plot-voter-turnout
tick
end
Regards Yuvaraj
Upvotes: 1
Views: 328
Reputation: 17678
First simple fix, if you are using a patchset multiple times, create it once and then call it. So:
ask parties [ set my-size sum [votes-with-benefit] of patches with [closest-party = myself]
set my-benefit-chen mean[b-c] of patches with [closest-party = myself]
]
becomes (and easier to read, and ensures consistency if you change the condition later)
ask parties
[ let my-patches patches with [closest-party = myself]
set my-size sum [votes-with-benefit] of my-patches
set my-benefit-chen mean[b-c] of my-patches
]
In a similar vein, you have sum[my-old-size] of parties
twice in the code (calculating f and h), and you actually calculate it over and over again because you ask each patch to run this code. You should calculate it once and then use it:
to update-support
let old-total sum [my-old-size] of parties
ask patches
[ ...
set f ( -1 / ( [my-old-size] of closest-party / old-total )) * (closest-party-dist ^ 2)
set h ( [my-old-size] of farthest-party / old-total ) * (farthest-party-dist ^ 2)
set b-c (f + h)
...
]
...
end
How much improvement these changes make will depend mostly on the number of parties. Please try them and see if it's solved the problem.
Upvotes: 2