Reputation: 7
int size = RNG.randomNum(0, ((1000/numOfShapes)*10));
int xOrigin = RNG.randomNum(0, 2000);
int yOrigin = RNG.randomNum(0, 1080);
int[] xPoints = null;
int[] yPoints = null;
Polygon p = new Polygon(xPoints, yPoints,3);
//g2.draw(new Line2D.Double(xOrigin, yOrigin, xOrigin+size, yOrigin+size));
//g2.draw(new Line2D.Double(xOrigin+size, yOrigin+size, xOrigin + size, yOrigin));
//g2.draw(new Line2D.Double(xOrigin, yOrigin, xOrigin+size, yOrigin));
g2.fillPolygon(p);
The 3 times g2.draw is used makes me a nice right triangle, but I want it to be filled with a color. How should I go forth turning those points into a triangle polygon so it can be filled?
Upvotes: 0
Views: 725
Reputation: 2686
int xpoints[] = {xOrigin, xOrigin+size, xOrigin + size};
int ypoints[] = {yOrigin , yOrigin+size, yOrigin};
g2.fillPolygon(xpoints, ypoints, 3);
Upvotes: 1