Reputation: 249
I have a problem with the localization of my app. I want to have french and english (default).
The localization seems to work with the Storyboard as text from there is translated to french (on simulator & iPhone in french). But the strings from Localizable.strings are not translated.
I checked the name of the file and it is correct "Localizable.strings". I validated the content of the files with "plutil -lint " and it was OK. Checking the target->build phases->copy bundle resources: the Localizable.strings is there.
In the code I am using:
NSLocalizedString("KEY", comment: "")
Checking the NSLocale of the simulator, it seems as the preferred language is french, so I do not understand why it is not working.
Any idea?
Thanks,
Henry
Upvotes: 2
Views: 8621
Reputation: 1490
I have got same issue in Xcode 12.5
My Issues: I worked with English and Arabic text. English text was working fine but not able to extract Arabic Text. Have tried all solutions.
My Solution 1: Actually I had copied and pasted Arabic text from Google which caused issue in Xcode(Xcode was not able to read those texts.) So I copied Arabic texts first in Notes App and then copied to Xcode.
My Solution 2: I have tracked this issue after 4-5 afters. I checked the texts which are working fine in Arabic and checked the last line from where texts are not working. So i found that Arabic text was pasted improperly. So I cut that text and copied to Notes App and copied from Notes App and pasted back to code.
And Boom It worked.
Upvotes: 0
Reputation: 506
I faced same issue, but I found a mistake in Localizable.strings as user3900157. I missed semicolon at the end. After added semicolon to all sentences, it worked. Hope to help you.
Upvotes: 1
Reputation: 249
I fixed my issue. There was a mistake in my Localizable.strings. I had the following for one line:
"..."; = "...";
It would be good if there was a tool to validate this.
Thanks for the effort,
Bye
Upvotes: 1