ssk
ssk

Reputation: 9255

How to draw a waveform of an audio stream in html5?

I have a media stream from webcam. I need to draw a waveform of the audio (extracted from the media stream) on the fly. How to do this in HTML5 using JS?

I checked:

https://github.com/soundcloud/waveformjs

https://github.com/katspaugh/wavesurfer.js

They all seem to work with an audio file. How to do it for a stream?

Upvotes: 3

Views: 5895

Answers (2)

ssk
ssk

Reputation: 9255

I used wavesurfer (https://github.com/katspaugh/wavesurfer.js) to accomplish this.

My Code:

    if (this.remoteStream_ != null) {
        if (this.wavesurfer_ == null) {
            var parent = this;
            this.wavesurfer_ = Object.create(WaveSurfer);
            this.wavesurfer_.init({
                container: '#waveform',
                waveColor: '#fff'
            });
            this.wavesurferStream_ = Object.create(WaveSurfer.Streamer);
            this.wavesurferStream_.init({
                wavesurfer: this.wavesurfer_
            });
            // start the microphone
            this.wavesurferStream_.start(this.remoteStream_);
            this.audioWaveIconSet_.on();
        } else {
            if (this.wavesurferStream_ != null) {
                this.wavesurferStream_.destroy();
                this.wavesurferStream_ = null;
            }
            this.wavesurfer_.destroy();
            this.wavesurfer_ = null;
            this.audioWaveIconSet_.off();
        }
    }

Wavesurfer Plugin for Streams:

    /*! wavesurfer.js 1.0.57 (Thu, 25 Feb 2016 17:09:20 GMT)
     * https://github.com/katspaugh/wavesurfer.js
     * @license CC-BY-3.0 */
    ! function(a, b) {
        "function" == typeof define && define.amd ? define(["wavesurfer"], function(a) {
            return b(a)
        }) : "object" == typeof exports ? module.exports = b(require("wavesurfer.js")) : b(WaveSurfer)
    }(this, function(a) {
        "use strict";
        a.Streamer = {
            init: function(a) {
                this.params = a;
                this.wavesurfer = a.wavesurfer;
                if (!this.wavesurfer) throw new Error("No WaveSurfer instance provided");
                this.active = !1, this.paused = !1, this.reloadBufferFunction = this.reloadBuffer.bind(this);
                this.bufferSize = this.params.bufferSize || 4096, this.numberOfInputChannels = this.params.numberOfInputChannels || 1, this.numberOfOutputChannels = this.params.numberOfOutputChannels || 1, this.micContext = this.wavesurfer.backend.getAudioContext();
            },
            start: function(stream) {
                this.gotStream(stream);
            },
            togglePlay: function() {
                this.active ? (this.paused = !this.paused, this.paused ? this.pause() : this.play()) : this.start()
            },
            play: function() {
                this.paused = !1, this.connect()
            },
            pause: function() {
                this.paused = !0, this.disconnect()
            },
            stop: function() {
                this.active && (this.stopDevice(), this.wavesurfer.empty())
            },
            stopDevice: function() {},
            connect: function() {
                void 0 !== this.stream && (this.mediaStreamSource = this.micContext.createMediaStreamSource(this.stream), this.levelChecker = this.micContext.createScriptProcessor(this.bufferSize, this.numberOfInputChannels, this.numberOfOutputChannels), this.mediaStreamSource.connect(this.levelChecker), this.levelChecker.connect(this.micContext.destination), this.levelChecker.onaudioprocess = this.reloadBufferFunction)
            },
            disconnect: function() {
                void 0 !== this.mediaStreamSource && this.mediaStreamSource.disconnect(), void 0 !== this.levelChecker && (this.levelChecker.disconnect(), this.levelChecker.onaudioprocess = void 0)
            },
            reloadBuffer: function(a) {
                this.paused || (this.wavesurfer.empty(), this.wavesurfer.loadDecodedBuffer(a.inputBuffer))
            },
            gotStream: function(a) {
                this.stream = a, this.active = !0, this.play()
            },
            destroy: function(a) {
                this.paused = !0, this.stop()
            },
            deviceError: function(a) {},
            extractVersion: function(a, b, c) {
                var d = a.match(b);
                return d && d.length >= c && parseInt(d[c], 10)
            },
            detectBrowser: function() {
                var a = {};
                return a.browser = null, a.version = null, a.minVersion = null, "undefined" != typeof window && window.navigator ? navigator.mozGetUserMedia ? (a.browser = "firefox", a.version = this.extractVersion(navigator.userAgent, /Firefox\/([0-9]+)\./, 1), a.minVersion = 31, a) : navigator.webkitGetUserMedia && window.webkitRTCPeerConnection ? (a.browser = "chrome", a.version = this.extractVersion(navigator.userAgent, /Chrom(e|ium)\/([0-9]+)\./, 2), a.minVersion = 38, a) : navigator.mediaDevices && navigator.userAgent.match(/Edge\/(\d+).(\d+)$/) ? (a.browser = "edge", a.version = this.extractVersion(navigator.userAgent, /Edge\/(\d+).(\d+)$/, 2), a.minVersion = 10547, a) : (a.browser = "Not a supported browser.", a) : (a.browser = "Not a supported browser.", a)
            }
        }, a.util.extend(a.Streamer, a.Observer)
    }), ! function(a, b) {
        "function" == typeof define && define.amd ? define(["wavesurfer"], function(a) {
            return b(a)
        }) : "object" == typeof exports ? module.exports = b(require("wavesurfer.js")) : b(WaveSurfer)
    }(this, function(a) {
        "use strict";
        a.Streamer = {
            init: function(a) {
                if (this.params = a, this.wavesurfer = a.wavesurfer, !this.wavesurfer) throw new Error("No WaveSurfer instance provided");
                this.active = !1, this.paused = !1, this.reloadBufferFunction = this.reloadBuffer.bind(this);
                this.bufferSize = this.params.bufferSize || 4096, this.numberOfInputChannels = this.params.numberOfInputChannels || 1, this.numberOfOutputChannels = this.params.numberOfOutputChannels || 1, this.micContext = this.wavesurfer.backend.getAudioContext();
            },
            start: function(stream) {
                this.gotStream(stream);
            },
            togglePlay: function() {
                this.active ? (this.paused = !this.paused, this.paused ? this.pause() : this.play()) : this.start()
            },
            play: function() {
                this.paused = !1, this.connect()
            },
            pause: function() {
                this.paused = !0, this.disconnect()
            },
            stop: function() {
                this.active && (this.stopDevice(), this.wavesurfer.empty())
            },
            stopDevice: function() {},
            connect: function() {
                void 0 !== this.stream && (this.mediaStreamSource = this.micContext.createMediaStreamSource(this.stream), this.levelChecker = this.micContext.createScriptProcessor(this.bufferSize, this.numberOfInputChannels, this.numberOfOutputChannels), this.mediaStreamSource.connect(this.levelChecker), this.levelChecker.connect(this.micContext.destination), this.levelChecker.onaudioprocess = this.reloadBufferFunction)
            },
            disconnect: function() {
                void 0 !== this.mediaStreamSource && this.mediaStreamSource.disconnect(), void 0 !== this.levelChecker && (this.levelChecker.disconnect(), this.levelChecker.onaudioprocess = void 0)
            },
            reloadBuffer: function(a) {
                this.paused || (this.wavesurfer.empty(), this.wavesurfer.loadDecodedBuffer(a.inputBuffer))
            },
            gotStream: function(a) {
                this.stream = a, this.active = !0, this.play()
            },
            destroy: function(a) {
                this.paused = !0, this.stop()
            },
            deviceError: function(a) {},
            extractVersion: function(a, b, c) {
                var d = a.match(b);
                return d && d.length >= c && parseInt(d[c], 10)
            },
            detectBrowser: function() {
                var a = {};
                return a.browser = null, a.version = null, a.minVersion = null, "undefined" != typeof window && window.navigator ? navigator.mozGetUserMedia ? (a.browser = "firefox", a.version = this.extractVersion(navigator.userAgent, /Firefox\/([0-9]+)\./, 1), a.minVersion = 31, a) : navigator.webkitGetUserMedia && window.webkitRTCPeerConnection ? (a.browser = "chrome", a.version = this.extractVersion(navigator.userAgent, /Chrom(e|ium)\/([0-9]+)\./, 2), a.minVersion = 38, a) : navigator.mediaDevices && navigator.userAgent.match(/Edge\/(\d+).(\d+)$/) ? (a.browser = "edge", a.version = this.extractVersion(navigator.userAgent, /Edge\/(\d+).(\d+)$/, 2), a.minVersion = 10547, a) : (a.browser = "Not a supported browser.", a) : (a.browser = "Not a supported browser.", a)
            }
        }, a.util.extend(a.Streamer, a.Observer)
    });

Upvotes: 5

BuffMcBigHuge
BuffMcBigHuge

Reputation: 626

I created a simple function in my application that receives a MediaStream and creates a WaveSurfer (v2.0.5) in <div id="waveform"></div>.

var wave;
var micContext;
var mediaStreamSource;
var levelChecker;

var createWaveSurfer = function(stream) {

    if (wave)
        wave.destroy();

    var wave = WaveSurfer.create({
        container: '#waveform',
        waveColor: '#FFF',
        barHeight: 20,
        hideScrollbar: true,
        audioRate: 1,
        barWidth: 2,
        interact: false,
    });

    micContext = wave.backend.getAudioContext();
    mediaStreamSource = micContext.createMediaStreamSource(stream);
    levelChecker = micContext.createScriptProcessor(4096, 1, 1);

    mediaStreamSource.connect(levelChecker);
    levelChecker.connect(micContext.destination);

    levelChecker.onaudioprocess = function (event) {
        wave.empty();
        wave.loadDecodedBuffer(event.inputBuffer);
    };
};

var destroyWaveSurfer = function() {

    if (wave) {
        wave.destroy();
        wave = undefined;
    }

    if (mediaStreamSource) {
        mediaStreamSource.disconnect();
        mediaStreamSource = undefined;
    }

    if (levelChecker) {
        levelChecker.disconnect();
        levelChecker.onaudioprocess = undefined;
        levelChecker = undefined;
    }
};

Upvotes: 1

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