Reputation: 979
What is the ideal way of doing some sort of spinning indicator in Redux?
Lets say I have a REST API called Things
. In the React components I have Thing Card
, Thing Card List
, and Add Thing Form
.
What is the ideal way if I want to spin a spinner everytime I do:
*) GET Things
from server
*) PUT Thing/123
to server
*) DELETe Thing/123
from server
*) POST Thing
to server
I know the idea is pretty much set a state called isPending: true
in Redux Store.
This is what I have
store = {
things: {
data: [], // array of things
isPending: true,
isSuccess: false,
isError: false,
error: undefined
}
};
However, this isPending: true
is for what action? GET? PUT? DELETE? POST? If I make all of those action relies on the that same property isPending: true
then weird things start happening such as => When I do a POST Things
, the isPending
is true for a moment, and other components that relies on that property are showing their spinner too.
Here is my code
import _ from 'lodash';
import Api from '../../utils/api';
export const thingApi = new Api({
url: '/api/things',
token: localStorage.getItem('token')
});
// ------------------------------------
// Constants
// ------------------------------------
export const GET_THING_PENDING = 'GET_THING_PENDING';
export const GET_THING_SUCCESS = 'GET_THING_SUCCESS';
export const GET_THING_FAILURE = 'GET_THING_FAILURE';
export const POST_THING_PENDING = 'POST_THING_PENDING';
export const POST_THING_SUCCESS = 'POST_THING_SUCCESS';
export const POST_THING_FAILURE = 'POST_THING_FAILURE';
export const DELETE_THING_PENDING = 'DELETE_THING_PENDING';
export const DELETE_THING_SUCCESS = 'DELETE_THING_SUCCESS';
export const DELETE_THING_FAILURE = 'DELETE_THING_FAILURE';
// ------------------------------------
// Actions
// ------------------------------------
export const getThing = () => {
return (dispatch, getState) => {
dispatch(getThingPending());
return thingApi.get()
.then(({ data }) => {
dispatch(getThingSuccess(data));
})
.catch(({ error }) => {
dispatch(getThingFailure(error));
});
};
};
export const postThing = ({ name }) => {
return (dispatch, getState) => {
dispatch(postThingPending());
const body = { name };
return thingApi.post({ data: body })
.then(({ data }) => {
dispatch(postThingSuccess(data));
})
.catch(({ error }) => {
dispatch(postThingFailure(error));
});
};
};
export const deleteThing = (_id) => {
return (dispatch, getState) => {
dispatch(deleteThingPending());
return thingApi.delete({
url: `/api/things/${_id}`
}).then((res) => {
dispatch(deleteThingSuccess(_id));
})
.catch(({ error }) => {
dispatch(deleteThingPending(error));
});
};
};
export const getThingPending = () => ({
type: GET_THING_PENDING
});
export const getThingSuccess = (things) => ({
type: GET_THING_SUCCESS,
payload: things
});
export const getThingFailure = (error) => ({
type: GET_THING_FAILURE,
payload: error
});
export const postThingPending = () => ({
type: POST_THING_PENDING
});
export const postThingSuccess = (thing) => ({
type: POST_THING_SUCCESS,
payload: thing
});
export const postThingFailure = (error) => ({
type: POST_THING_FAILURE,
payload: error
});
export const deleteThingPending = () => ({
type: DELETE_THING_PENDING
});
export const deleteThingSuccess = (_id) => ({
type: DELETE_THING_SUCCESS,
payload: _id
});
export const deleteThingFailure = (error) => ({
type: DELETE_THING_FAILURE,
payload: error
});
export const actions = {
getThing,
getThingSuccess,
postThing,
postThingSuccess,
deleteThing,
deleteThingSuccess
};
// ------------------------------------
// Action Handlers
// ------------------------------------
const ACTION_HANDLERS = {
[GET_THING_PENDING] (state, action) {
return {
isPending: true,
isSuccess: false,
isFailure: false
};
},
[GET_THING_SUCCESS] (state, { payload: data }) {
return {
isPending: false,
isSuccess: true,
data,
isFailure: false
};
},
[GET_THING_FAILURE] (state, { payload: error }) {
return {
isPending: false,
isSuccess: false,
isFailure: true,
error
};
},
[POST_THING_PENDING] (state, action) {
return {
isPending: true,
isSuccess: false,
isError: false
};
},
[POST_THING_SUCCESS] (state, { payload: data }) {
debugger;
return {
isPending: false,
isSuccess: true,
data: [ ...state.data, data ],
isError: false
};
},
[POST_THING_FAILURE] (state, { payload: error }) {
return {
isPending: false,
isSuccess: false,
isFailure: true,
error
};
},
[DELETE_THING_PENDING] (state, action) {
return {
...state,
isPending: true,
isSuccess: false,
isFailure: false
};
},
[DELETE_THING_SUCCESS] ({ data }, { payload: _id }) {
const index = _.findIndex(data, (d) => d._id === _id);
const newData = [
...data.slice(0, index),
...data.slice(index + 1)
];
return {
isPending: false,
isSuccess: true,
data: newData,
isFailure: false
};
},
[DELETE_THING_FAILURE] (state, { payload: error }) {
return {
isPending: false,
isSuccess: false,
isFailure: true,
error
};
}
};
// ------------------------------------
// Reducer
// ------------------------------------
const initialState = {
isPending: false,
isSuccess: false,
data: [],
isFailure: false,
error: undefined
};
export default function thingReducer (state = initialState, action) {
const handler = ACTION_HANDLERS[action.type];
return handler ? handler(state, action) : state;
}
So what should I do if I need to represent spinner (or error) for each of those actions?
Should I do something like
store = {
things: {
get: {
data: [],
isPending,
isError,
isSuccess,
error
},
post: {
data: [],
isPending,
isError,
isSuccess,
error
},
put: {
data: [],
isPending,
isError,
isSuccess,
error
},
delete: {
data: [],
isPending,
isError,
isSuccess,
error
}
}
};
Looks like the wrong approach
Upvotes: 3
Views: 1450
Reputation: 8680
If you only want to know if a request is pending and what method (get/post/put/delete) is being used, you could just store the method type alongside with the rest in your state, e.g:
{
data: [],
isPending: true,
method: 'POST',
isSuccess: false,
isError: false,
error: undefined
}
Then you can check for it in your components, e.g:
const { isPending, method } = this.state;
if (isPending && method === 'POST') {
// Do your thing
}
You probably shouldn't use a string for the method type though – use a constant instead.
Upvotes: 2