Reputation: 2723
Is it always true that long int
(which as far as I understand is a synonym for long
) is 4
bytes?
Can I rely on that? If not, could it be true for a POSIX based OS?
Upvotes: 82
Views: 41793
Reputation: 34633
From Usrmisc's Blog:
The standard leaves it completely up to the compiler, which also means the same compiler can make it depend on options and target architecture.
So you can't.
Incidentally even long int
could be the same as long
.
Upvotes: 1
Reputation: 627
No, you can't assume that since the size of the “long” data type varies from compiler to compiler.
Check out this article for more details.
Upvotes: 1
Reputation: 224457
The standards say nothing regarding the exact size of any integer types aside from char
. Typically, long
is 32-bit on 32-bit systems and 64-bit on 64-bit systems.
The standard does however specify a minimum size. From section 5.2.4.2.1 of the C Standard:
1 The values given below shall be replaced by constant expressions suitable for use in
#if
preprocessing directives. Moreover, except forCHAR_BIT
andMB_LEN_MAX
, the following shall be replaced by expressions that have the same type as would an expression that is an object of the corresponding type converted according to the integer promotions. Their implementation-defined values shall be equal or greater in magnitude (absolute value) to those shown, with the same sign....
minimum value for an object of type
long int
LONG_MIN
-2147483647 // −(2^31−1)maximum value for an object of type
long int
LONG_MAX
+2147483647 // 2^31−1
This says that a long int
must be a minimum of 32 bits, but may be larger. On a machine where CHAR_BIT
is 8, this gives a minimum byte size of 4. However on machine with e.g. CHAR_BIT
equal to 16, a long int
could be 2 bytes long.
Here's a real-world example. For the following code:
#include <stdio.h>
int main ()
{
printf("sizeof(long) = %zu\n", sizeof(long));
return 0;
}
Output on Debian 7 i686:
sizeof(long) = 4
Output on CentOS 7 x64:
sizeof(long) = 8
So no, you can't make any assumptions on size. If you need a type of a specific size, you can use the types defined in stdint.h
. It defines the following types:
int8_t
: signed 8-bituint8_t
: unsigned 8-bitint16_t
: signed 16-bituint16_t
: unsigned 16-bitint32_t
: signed 32-bituint32_t
: unsigned 32-bitint64_t
: signed 64-bituint64_t
: unsigned 64-bitThe stdint.h
header is described in section 7.20 of the standard, with exact width types in section 7.20.1.1. The standard states that these typedefs are optional, but they exist on most implementations.
Upvotes: 121
Reputation: 7852
The compiler determines the size based on the type of hardware and OS.
So, assumptions should not be made regarding the size.
Upvotes: 7
Reputation: 163524
When we first implemented C on ICL Series 39 hardware, we took the standard at its word and mapped the data types to the natural representation on that machine architecture, which was short
= 32 bits, int
= 64 bits, long
= 128 bits.
But we found that no serious C applications worked; they all assumed the mapping short
= 16, int
= 32, long
= 64, and we had to change the compiler to support that.
So whatever the official standard says, for many years everyone has converged on long
= 64 bits and it's not likely to change.
Upvotes: 13
Reputation: 1418
Short answer: No! You cannot make fixed assumptions on the size of long int
. Because, the standard (C standard or POSIX) does not document the size of long int
(as repeatedly emphasized). Just to provide a counter example to your belief, most of the 64 bit systems have long
of size 64! To maximize portability use sizeof
appropriately.
Use sizeof(long int)
to check the size, it returns the size of long
in bytes. The value is system or environment dependent; meaning, the compiler determines the size based on the hardware and OS.
Upvotes: 0
Reputation: 172568
The standard says nothing about the size of long int
, so it is dependent on the environment which you are using.
To get the size of long int
on your environment you can use the sizeof
operator and get the size of long int
. Something like
sizeof(long int)
C standard only requires the following points about the sizes of types
- int >= 16 bits,
- long >= 32 bits,
- long long (since C99) >= 64 bits
- sizeof(char) <= sizeof(short) <= sizeof(int) <= sizeof(long) <= sizeof(long long)
- sizeof(char) == 1
- CHAR_BIT >= 8
The remaining are implementations defined, so it's not surprised if one encountered some systems where int has 18/24/36/60 bits, one's complement signed form, sizeof(char) == sizeof(short) == sizeof(int) == sizeof(long) == 4, 48-bit long or 9-bit char like Exotic architectures the standards committees care about and List of platforms supported by the C standard
The point about long int above is completely wrong. Most Linux/Unix implementations define long as a 64-bit type but it's only 32 bits in Windows because they use different data models (have a look at the table here 64-bit computing), and this is regardless of 32 or 64-bit OS version.
Upvotes: 13
Reputation: 1076
Use code sizeof(long int)
and check the size. It will give you the size of long int in bytes on the system you're working currently. The answer of your question in particular is NO. It is nowhere guaranteed in C or in POSIX or anywhere.
Upvotes: 19
Reputation: 19221
As pointed out by @delnan, POSIX implementations keep the size of long
and int
as unspecified and it often differs between 32 bit and 64 bit systems.
The length of long
is mostly hardware related (often matching the size of data registers on the CPU and sometimes other software related issues such as OS design and ABI interfacing).
To ease your mind, sizeof
isn't a function, but a compiler directive*, so your code isn't using operations when using sizeof
- it's the same as writing a number, only it's portable.
use:
sizeof(long int)
* As Dave pointed out in the comments, sizeof
will be computed at runtime when it's impossible to compute the value during compilation, such as when using variable length arrays.
Also, as pointed out in another comment, sizeof
takes into consideration the padding and alignment used by the implementation, meaning that the actual bytes in use could be different then the size in memory (this could be important when bit shifting).
If you're looking for specific byte sized variables, consider using a byte array or (I would assume to be supported) the types defined by C99 in stdint.h
- as suggested by @dbush.
Upvotes: 13
Reputation:
No, neither the C standard nor POSIX guarantee this and in fact most Unix-like 64-bit platforms have a 64 bit (8 byte) long
.
Upvotes: 40