PhillipH
PhillipH

Reputation: 6222

Can I Render a Point List Primitive

Does SharpDX support rendering a list of point primitives ? I cannot see any overloads on the GraphicsContext.Draw commands, so they all seem to expect a triangle list.

I am using SharpDX.DirectX11.

Upvotes: 0

Views: 522

Answers (1)

xoofx
xoofx

Reputation: 3772

Direct3D11 supports Point List primitives. See Direct3D11.Device.DeviceContext.InputAssembler.PrimitiveTopology property and enum PrimitiveTopology

Upvotes: 1

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