Reputation: 28375
So for viewing a current object's state at runtime, I really like what the Visual Studio Immediate window gives me. Just doing a simple
? objectname
Will give me a nicely formatted 'dump' of the object.
Is there an easy way to do this in code, so I can do something similar when logging?
Upvotes: 196
Views: 215045
Reputation: 824
jsonserializer won't work if you have circular references. For me it was better to use reflection:
public static void DumpToConsole(this object obj)
{
if (obj == null) return;
Type type = obj.GetType();
PropertyInfo[] properties = type.GetProperties();
foreach (PropertyInfo property in properties)
{
object value = property.GetValue(obj, null);
Debug.WriteLine($"{property.Name}: {value}");
}
}
Upvotes: 0
Reputation: 1629
There is a new library, consumed via NuGet, called Dumpify.
It has Dump()
extension methods to Dump objects into Console, Debug, Trace or any TextWriter you provide.
It supports Properties, fields and private members and is highly configurable.
Examples:
var moaid = new Person { FirstName = "Moaid", LastName = "Hathot" };
var haneeni = new Person { FirstName = "Haneeni", LastName = "Shibli" };
moaid.Spouse = haneeni;
haneeni.Spouse = moaid;
moaid.Dump();
Upvotes: 4
Reputation: 851
Option 1: CSharpObjectFormatter from the Microsoft.CodeAnalysis.CSharp.Scripting.
C# REPL Command-Line Interface (CSI.EXE) and CSharpRepl use exactly this formatter.
using Microsoft.CodeAnalysis.CSharp.Scripting.Hosting;
var students = new[]
{
new Student
{
Id = 1,
Name = "Michael Hilus"
},
new Student
{
Id = 2,
Name = "Alicia Keys"
}
};
var formattedStudents = CSharpObjectFormatter.Instance.FormatObject(students);
Console.WriteLine(formattedStudents);
Output:
Student[2] { Student { Id=1, Name="Michael Hilus" }, Student { Id=2, Name="Alicia Keys" } }
But it's suitable for relatively simple objects, for example it can't dump the instance of System.Data.DataTable.
Option 2: vm.Aspects.Diagnostics.ObjectTextDumper - see documentation.
There is also very popular library: ObjectDumper.NET, it's an open source, but not free for commercial use.
Upvotes: 1
Reputation: 102408
Today you don't even need an external dependency. You can just use the built-in Microsoft Json Serializer.
using System;
using System.Text.Json;
namespace MyCompany.Core.Extensions
{
public static class ObjectExtensions
{
public static string Dump(this object obj)
{
try
{
return JsonSerializer.Serialize(obj);
}
catch(Exception)
{
return string.Empty;
}
}
}
}
Notice that you can pass a JsonSerializerOptions
parameter to further customize the serialization to your liking:
Let's say you want to write the JSON indented for easy reading... we'd use:
new JsonSerializerOptions { WriteIndented = true }
#######
Here's a good guide if you wish to migrate from NewtonSoft.Json
to System.Text.Json
:
Compare Newtonsoft.Json to System.Text.Json, and migrate to System.Text.Json
Upvotes: 7
Reputation: 1731
So far a simplest and tidiest way for me is a serializer from YamlDotNet
package.
using YamlDotNet.Serialization;
List<string> strings=new List<string>{"a","b","c"};
new Serializer().Serialize(strings)
will give you
- a
- b
- c
A more comprehensive example is here https://dotnetfiddle.net/KuV63n
Upvotes: 3
Reputation: 61401
You could use Visual Studio Immediate Window
Just paste this (change actual
to your object name obviously):
Newtonsoft.Json.JsonConvert.SerializeObject(actual);
It should print object in JSON
You should be able to copy it over textmechanic text tool or notepad++ and replace escaped quotes (\"
) with "
and newlines (\r\n
) with empty space, then remove double quotes ("
) from beginning and end and paste it to jsbeautifier to make it more readable.
UPDATE to OP's comment
public static class Dumper
{
public static void Dump(this object obj)
{
Console.WriteLine(Newtonsoft.Json.JsonConvert.SerializeObject(obj)); // your logger
}
}
this should allow you to dump any object.
Hope this saves you some time.
Upvotes: 47
Reputation: 143319
ServiceStack.Text has a T.Dump() extension method that does exactly this, recursively dumps all properties of any type in a nice readable format.
Example usage:
var model = new TestModel();
Console.WriteLine(model.Dump());
and output:
{
Int: 1,
String: One,
DateTime: 2010-04-11,
Guid: c050437f6fcd46be9b2d0806a0860b3e,
EmptyIntList: [],
IntList:
[
1,
2,
3
],
StringList:
[
one,
two,
three
],
StringIntMap:
{
a: 1,
b: 2,
c: 3
}
}
Upvotes: 22
Reputation: 101
All of the paths above assume that your objects are serializable to XML or JSON,
or you must implement your own solution.
But in the end you still get to the point where you have to solve problems like
Plus log you want more information:
There is the best solution that solves all of this and much more.
Use this Nuget package: Desharp.
For all types of applications - both web and desktop applications.
See it's Desharp Github documentation. It has many configuration options.
Just call anywhere:
Desharp.Debug.Log(anyException);
Desharp.Debug.Log(anyCustomValueObject);
Desharp.Debug.Log(anyNonserializableObject);
Desharp.Debug.Log(anyFunc);
Desharp.Debug.Log(anyFunc, Desharp.Level.EMERGENCY); // you can store into different files
I believe it will help.
Upvotes: 3
Reputation: 1763
Based on @engineforce answer, I made this class that I'm using in a PCL project of a Xamarin Solution:
/// <summary>
/// Based on: https://stackoverflow.com/a/42264037/6155481
/// </summary>
public class ObjectDumper
{
public static string Dump(object obj)
{
return new ObjectDumper().DumpObject(obj);
}
StringBuilder _dumpBuilder = new StringBuilder();
string DumpObject(object obj)
{
DumpObject(obj, 0);
return _dumpBuilder.ToString();
}
void DumpObject(object obj, int nestingLevel)
{
var nestingSpaces = "".PadLeft(nestingLevel * 4);
if (obj == null)
{
_dumpBuilder.AppendFormat("{0}null\n", nestingSpaces);
}
else if (obj is string || obj.GetType().GetTypeInfo().IsPrimitive || obj.GetType().GetTypeInfo().IsEnum)
{
_dumpBuilder.AppendFormat("{0}{1}\n", nestingSpaces, obj);
}
else if (ImplementsDictionary(obj.GetType()))
{
using (var e = ((dynamic)obj).GetEnumerator())
{
var enumerator = (IEnumerator)e;
while (enumerator.MoveNext())
{
dynamic p = enumerator.Current;
var key = p.Key;
var value = p.Value;
_dumpBuilder.AppendFormat("{0}{1} ({2})\n", nestingSpaces, key, value != null ? value.GetType().ToString() : "<null>");
DumpObject(value, nestingLevel + 1);
}
}
}
else if (obj is IEnumerable)
{
foreach (dynamic p in obj as IEnumerable)
{
DumpObject(p, nestingLevel);
}
}
else
{
foreach (PropertyInfo descriptor in obj.GetType().GetRuntimeProperties())
{
string name = descriptor.Name;
object value = descriptor.GetValue(obj);
_dumpBuilder.AppendFormat("{0}{1} ({2})\n", nestingSpaces, name, value != null ? value.GetType().ToString() : "<null>");
// TODO: Prevent recursion due to circular reference
if (name == "Self" && HasBaseType(obj.GetType(), "NSObject"))
{
// In ObjC I need to break the recursion when I find the Self property
// otherwise it will be an infinite recursion
Console.WriteLine($"Found Self! {obj.GetType()}");
}
else
{
DumpObject(value, nestingLevel + 1);
}
}
}
}
bool HasBaseType(Type type, string baseTypeName)
{
if (type == null) return false;
string typeName = type.Name;
if (baseTypeName == typeName) return true;
return HasBaseType(type.GetTypeInfo().BaseType, baseTypeName);
}
bool ImplementsDictionary(Type t)
{
return t is IDictionary;
}
}
Upvotes: 2
Reputation: 3020
Following is another version that does the same thing (and handle nested properties), which I think is simpler (no dependencies on external libraries and can be modified easily to do things other than logging):
public class ObjectDumper
{
public static string Dump(object obj)
{
return new ObjectDumper().DumpObject(obj);
}
StringBuilder _dumpBuilder = new StringBuilder();
string DumpObject(object obj)
{
DumpObject(obj, 0);
return _dumpBuilder.ToString();
}
void DumpObject(object obj, int nestingLevel = 0)
{
var nestingSpaces = "".PadLeft(nestingLevel * 4);
if (obj == null)
{
_dumpBuilder.AppendFormat("{0}null\n", nestingSpaces);
}
else if (obj is string || obj.GetType().IsPrimitive)
{
_dumpBuilder.AppendFormat("{0}{1}\n", nestingSpaces, obj);
}
else if (ImplementsDictionary(obj.GetType()))
{
using (var e = ((dynamic)obj).GetEnumerator())
{
var enumerator = (IEnumerator)e;
while (enumerator.MoveNext())
{
dynamic p = enumerator.Current;
var key = p.Key;
var value = p.Value;
_dumpBuilder.AppendFormat("{0}{1} ({2})\n", nestingSpaces, key, value != null ? value.GetType().ToString() : "<null>");
DumpObject(value, nestingLevel + 1);
}
}
}
else if (obj is IEnumerable)
{
foreach (dynamic p in obj as IEnumerable)
{
DumpObject(p, nestingLevel);
}
}
else
{
foreach (PropertyDescriptor descriptor in TypeDescriptor.GetProperties(obj))
{
string name = descriptor.Name;
object value = descriptor.GetValue(obj);
_dumpBuilder.AppendFormat("{0}{1} ({2})\n", nestingSpaces, name, value != null ? value.GetType().ToString() : "<null>");
DumpObject(value, nestingLevel + 1);
}
}
}
bool ImplementsDictionary(Type t)
{
return t.GetInterfaces().Any(i => i.Name.Contains("IDictionary"));
}
}
Upvotes: 5
Reputation: 674
You can write your own WriteLine method-
public static void WriteLine<T>(T obj)
{
var t = typeof(T);
var props = t.GetProperties();
StringBuilder sb = new StringBuilder();
foreach (var item in props)
{
sb.Append($"{item.Name}:{item.GetValue(obj,null)}; ");
}
sb.AppendLine();
Console.WriteLine(sb.ToString());
}
Use it like-
WriteLine(myObject);
To write a collection we can use-
var ifaces = t.GetInterfaces();
if (ifaces.Any(o => o.Name.StartsWith("ICollection")))
{
dynamic lst = t.GetMethod("GetEnumerator").Invoke(obj, null);
while (lst.MoveNext())
{
WriteLine(lst.Current);
}
}
The method may look like-
public static void WriteLine<T>(T obj)
{
var t = typeof(T);
var ifaces = t.GetInterfaces();
if (ifaces.Any(o => o.Name.StartsWith("ICollection")))
{
dynamic lst = t.GetMethod("GetEnumerator").Invoke(obj, null);
while (lst.MoveNext())
{
WriteLine(lst.Current);
}
}
else if (t.GetProperties().Any())
{
var props = t.GetProperties();
StringBuilder sb = new StringBuilder();
foreach (var item in props)
{
sb.Append($"{item.Name}:{item.GetValue(obj, null)}; ");
}
sb.AppendLine();
Console.WriteLine(sb.ToString());
}
}
Using if, else if
and checking interfaces, attributes, base type, etc. and recursion (as this is a recursive method) in this way we may achieve an object dumper, but it is tedious for sure. Using the object dumper from Microsoft's LINQ Sample would save your time.
Upvotes: 3
Reputation: 2884
I found a library called ObjectPrinter which allows to easily dump objects and collections to strings (and more). It does exactly what I needed.
Upvotes: 4
Reputation: 5027
For a larger object graph, I second the use of Json but with a slightly different strategy. First I have a static class that is easy to call and with a static method that wraps the Json conversion (note: could make this an extension method).
using Newtonsoft.Json;
public static class F
{
public static string Dump(object obj)
{
return JsonConvert.SerializeObject(obj);
}
}
Then in your Immediate Window
,
var lookHere = F.Dump(myobj);
lookHere will auto-show up in the Locals
window prepended with a $ or you can add a watch to it. On the right hand side of the Value
column in the inspector, there is a magnifying glass with a dropdown caret beside it. Choose the dropdown caret and choose Json visualizer.
I am using Visual Studio 2013.
Upvotes: 108
Reputation: 47729
Here is a stupidly simple way to write a flat object, nicely formatted:
using Newtonsoft.Json.Linq;
Debug.WriteLine("The object is " + JObject.FromObject(theObjectToDump).ToString());
What's going on is that the object is first converted to a JSON internal representation by JObject.FromObject
, and then converted to JSON string by ToString
. (And of course a JSON string is a very nice representation of a simple object, especially since ToString
will include newlines and indents.) The "ToString" is of course extraneous (as it's implied by using +
to concat a string and an object), but I kinda like to specify it here.
Upvotes: 20
Reputation: 5231
What I like doing is overriding ToString() so that I get more useful output beyond the type name. This is handy in the debugger, you can see the information you want about an object without needing to expand it.
Upvotes: 5
Reputation: 10391
I'm certain there are better ways of doing this, but I have in the past used a method something like the following to serialize an object into a string that I can log:
private string ObjectToXml(object output)
{
string objectAsXmlString;
System.Xml.Serialization.XmlSerializer xs = new System.Xml.Serialization.XmlSerializer(output.GetType());
using (System.IO.StringWriter sw = new System.IO.StringWriter())
{
try
{
xs.Serialize(sw, output);
objectAsXmlString = sw.ToString();
}
catch (Exception ex)
{
objectAsXmlString = ex.ToString();
}
}
return objectAsXmlString;
}
You'll see that the method might also return the exception rather than the serialized object, so you'll want to ensure that the objects you want to log are serializable.
Upvotes: 29
Reputation: 5107
You could use reflection and loop through all the object properties, then get their values and save them to the log. The formatting is really trivial (you could use \t to indent an objects properties and its values):
MyObject
Property1 = value
Property2 = value2
OtherObject
OtherProperty = value ...
Upvotes: 5