Reputation: 443
I'm using a Tweenmax script I found to create a ripple effect on some buttons. I have HTML as follows:
<label for="slider_1" id="js-ripple-btn" class="button styl-material">
Home
<svg class="ripple-obj" id="js-ripple"><use height="100" width="100" xlink:href="#ripply-scott" class="js-ripple"></use></svg>
</label>
<label for="slider_2" id="js-ripple-btn2" class="button styl-material">
Catalogue
<svg class="ripple-obj" id="js-ripple2"><use height="100" width="100" xlink:href="#ripply-scott" class="js-ripple2"></use></svg>
</label>
...
I'm a bit lost on how to have the script listen for any of the ID's that have the js-ripple class rather than specify just one. The following code only targets the first element ID but I need it to target whichever element ID is clicked.
var ripplyScott = (function() {
var circle = document.getElementById('js-ripple'),
ripple = document.querySelectorAll('.js-ripple');
function rippleAnimation(event, timing) {
var tl = new TimelineMax();
x = event.offsetX,
y = event.offsetY,
w = event.target.offsetWidth,
h = event.target.offsetHeight,
offsetX = Math.abs( (w / 2) - x ),
offsetY = Math.abs( (h / 2) - y ),
deltaX = (w / 2) + offsetX,
deltaY = (h / 2) + offsetY,
scale_ratio = Math.sqrt(Math.pow(deltaX, 2) + Math.pow(deltaY, 2));
console.log('x is:' + x);
console.log('y is:' + y);
console.log('offsetX is:' + offsetX);
console.log('offsetY is:' + offsetY);
console.log('deltaX is:' + deltaX);
console.log('deltaY is:' + deltaY);
console.log('width is:' + w);
console.log('height is:' + h);
console.log('scale ratio is:' + scale_ratio);
tl.fromTo(ripple, timing, {
x: x,
y: y,
transformOrigin: '50% 50%',
scale: 0,
opacity: 1,
ease: Linear.easeIn
},{
scale: scale_ratio,
opacity: 0
});
return tl;
}
return {
init: function(target, timing) {
var button = document.getElementById(target);
button.addEventListener('click', function(event) {
rippleAnimation.call(this, event, timing);
});
}
};
})();
ripplyScott.init('js-ripple-btn', 0.75);
I can obviously duplicate the script changing the element ID to each button but that means, I'm sure, ridiculous repeating of code when there must be a way of targeting all with a slight modification. Help/guidance is appreciated thanks!
** Update ** Here is a fiddle so you can sort of see my issue. Thanks.
Upvotes: 1
Views: 217
Reputation: 1210
You can add an onClick
to your buttons to grab the id of them and then run ripplyScott.init
passing in the id of the clicked button to target
.
<label class="button styl-material" for="slider_1" id="js-ripple-btn" onClick="myClick(this.id)">
var elementId;
function myClick(id) {
elementId = id;
ripplyScott.init(id, 0.75);
}
return {
init: function(target, timing) {
rippleAnimation.call(target, event, timing);
}
};
And declare your ripple var as so:
var ripple = document.getElementById(elementId).childNodes[1].childNodes[1];
Upvotes: 0
Reputation: 5737
I have made an attempt on solving your problem based on my understanding. Take a look at this jsFiddle.
Here is the explanation:
js-ripple-btn
ID has been changed to class.index
variable from buttons passing them all the way down to your animations.Snippet:
var ripplyScott = (function() {
var circle = document.getElementById('js-ripple');
var ripple = document.querySelectorAll('.js-ripple');
function rippleAnimation(event, timing, index) {
var tl = new TimelineMax();
var x = event.offsetX;
var y = event.offsetY;
var w = event.target.offsetWidth;
var h = event.target.offsetHeight;
var offsetX = Math.abs((w / 2) - x);
var offsetY = Math.abs((h / 2) - y);
var deltaX = (w / 2) + offsetX;
var deltaY = (h / 2) + offsetY;
var scale_ratio = Math.sqrt(Math.pow(deltaX, 2) + Math.pow(deltaY, 2));
tl.fromTo(ripple[index], timing, {
x: x,
y: y,
transformOrigin: '50% 50%',
scale: 0,
opacity: 1,
ease: Linear.easeIn
}, {
scale: scale_ratio,
opacity: 0
});
return tl;
}
return {
init: function(target, timing) {
var buttons = document.getElementsByClassName(target);
var numButtons = buttons.length;
for (var i = 0; i < numButtons; i += 1) {
(function(index) {
buttons[index].addEventListener('click', function(event) {
rippleAnimation.call(this, event, timing, index);
});
}(i));
}
}
};
})();
ripplyScott.init('js-ripple-btn', 0.75);
label {
border-radius: 0;
display: block;
background: #ccc;
margin: 5px 0;
cursor: pointer;
color: #333;
width: 200px;
padding: 0;
font-size: 15px;
border: 1px solid #333;
text-align: center;
height: 70px;
line-height: 70px;
overflow: hidden;
}
.button {
padding: 1.5em 3em;
margin: 0;
position: relative;
display: inline-block;
overflow: hidden;
}
.button.styl-material {
transition: 200ms background cubic-bezier(0.4, 0, 0.2, 1);
}
.button.styl-material:hover,
.button.styl-material:focus {
outline: none;
}
.ripple-obj,
.ripple-obj2 {
height: 100%;
pointer-events: none;
position: absolute;
top: 0;
left: 0;
z-index: 0;
width: 100%;
fill: #AD1457;
}
.ripple-obj use,
.ripple-obj2 use {
opacity: 0;
}
<script src="//cdnjs.cloudflare.com/ajax/libs/gsap/1.18.2/TweenMax.min.js"></script>
<label class="button styl-material js-ripple-btn" for="slider_1">Home
<svg class="ripple-obj" id="js-ripple">
<use class="js-ripple" height="100" width="100" xlink:href="#ripply-scott">
</use>
</svg>
</label>
<label class="button styl-material js-ripple-btn" for="slider_2">Catalogue
<svg class="ripple-obj" id="js-ripple2">
<use class="js-ripple" height="100" width="100" xlink:href="#ripply-scott">
</use>
</svg>
</label>
<!-- Firefox Button Fix -->
<div aria-hidden="true" style="height: 0; width: 0; position: absolute; visibility: hidden;">
<svg version="1.1" xmlns="http://www.w3.org/2000/svg">
<defs>
<radialgradient id="gradient">
<stop offset="0" stop-color="#0868BB"></stop>
<stop offset="0.25" stop-color="#0075D8"></stop>
<stop offset="0.35" stop-color="#0868BB"></stop>
<stop offset="0.5" stop-color="#0075D8"></stop>
<stop offset="0.6" stop-color="#0868BB"></stop>
<stop offset="0.85" stop-color="#0075D8"></stop>
<stop offset="1" stop-color="#0868BB"></stop>
</radialgradient>
</defs>
<symbol id="ripply-scott" viewbox="0 0 100 100">
<circle cx="1" cy="1" fill="url(#gradient)" id="ripple-shape" r="1"></circle>
</symbol>
</svg>
</div>
<!-- / FF button fix -->
Hope this helps.
Upvotes: 2