Reputation: 1360
Supposing I have a UICollectionViewCell and a UITableViewCell with identical properties. Rather than have two functions which populate those cells, could I have a generic that takes something , determine what that was and then cast it to the correct thing to perform actions on it before returning?
my thinking is:
func setUpCell<T>(event: Event, cell:T) -> T {
// figure out what T is and cast it
cell.event.bar = event.bar
return cell
}
is this a good way of avoiding large amounts of code duplication?
Upvotes: 3
Views: 2169
Reputation:
Does this match what you were thinking?
import UIKit
struct Event {
var bar:Int = 0
}
// Protocol to group common additions
protocol ViewCellAdditions {
init()
var separatorInset:Int { get set }
var event:Event { get set}
}
// Generic function to work on any class that adopts ViewCellAdditions
func setUpCell<T: ViewCellAdditions>(event: Event, cell:T, foo:Int) -> T {
var newCell = T()
newCell.separatorInset = foo
newCell.event.bar = event.bar
return newCell
}
// Class that adopts ViewCellAdditions
class NewCellClass: ViewCellAdditions {
required init() {}
var separatorInset:Int = 10
var event:Event = Event()
}
// How to use it
let aCell = NewCellClass()
let aEvent = Event()
let newCell = setUpCell(aEvent, cell: aCell, foo: 5)
Upvotes: 2
Reputation: 59496
Given your model type
struct Event {
let title: String
let desc: String
}
define this protocol
protocol EventCell: class {
var id: String? { get set }
var desc: String? { get set }
}
Now conform your UITabelViewCell
and UICollectionViewCell
to it
class TableCell: UITableViewController, EventCell {
var id: String?
var desc: String?
}
class CollectionCell: UICollectionViewCell, EventCell {
var id: String?
var desc: String?
}
And finally define this extension
extension EventCell {
func populate(event:Event) {
self.id = event.id
self.desc = event.desc
}
}
That's it. Now both your cells (UITabelViewCell
and UICollectionViewCell
) have the populate
method!
Upvotes: 3