Reputation: 53
When I run it, the table should be empty, but after I click the "Load Data" button I want it to show the data I get from a database. When I check the returned data in this part:
for (i=0; i < data.length; i++){
for (j=0; j < 4; j++){
if (data[i][j] != null)
System.out.print(data[i][j] + " ");
}
if (data[i][j-1] != null)
System.out.println();
}
it is correct, so there's no problem with that I think. Can someone explain why repaint()
isn't working or what am I doing wrong?
Here's my code:
public class UserInterface {
JFrame frame = new JFrame("User Interface");
JPanel panel = new JPanel();
JButton button = new JButton("Load Data");
JTable table;
JScrollPane scrollPane;
String[] columnNames = {"name", "age", "address", "phone number"};
String[][] data = new String[100][4];
public UserInterface(){
frame.getContentPane().setSize(200, 300);
table = new JTable(data, columnNames);
scrollPane = new JScrollPane(table);
panel.add(button);
panel.add(scrollPane);
frame.add(panel);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE );
frame.pack();
frame.setVisible(true);
button.addActionListener(new ActionListener()
{
@Override
public void actionPerformed(ActionEvent e) {
// TODO Auto-generated method stub
ConnectDatabase cd = new ConnectDatabase();
try {
data = cd.getData();
System.out.println("we got the data from db on the ui.");
int i, j;
for (i=0; i<data.length; i++){
for (j=0; j<4; j++){
if (data[i][j] != null)
System.out.print(data[i][j] + " ");
}
if (data[i][j-1] != null)
System.out.println();
}
} catch (ClassNotFoundException e1) {
// TODO Auto-generated catch block
e1.printStackTrace();
} catch (SQLException e1) {
// TODO Auto-generated catch block
e1.printStackTrace();
}
table.repaint();
scrollPane.repaint();
System.out.println("table repaint is done.");
}
});
}
@SuppressWarnings("unused")
public static void main(String[] args) {
// TODO Auto-generated method stub
UserInterface ui = new UserInterface();
}
}
Upvotes: 1
Views: 4215
Reputation: 1525
It seems to be working for me when I set a value in data
. You are changing the object of data with data = cd.getData();
so that the table won't know what you did. Try going through the returned data and update the original array for example:
String[][] temp = cb.getData();
for (i=0; i<temp.length; i++){
for (j=0; j<4; j++){
data[i][j] = temp[i][j];
}
}
Although will the two arrays have the same size? I would recommend using a TableModel and do this for example:
DefaultTableModel model = new DefaultTableModel(new Object[]{"name", "age", "address", "phone number"},0);
table = new JTable(model);
// Now when you populate the table, you would do this for example:
String[][] temp = cb.getData();
for (i=0; i<temp.length; i++){
model.addRow(new Object[]{temp[i][0],temp[i][1],temp[i][2],temp[i][3]});
}
Upvotes: 2
Reputation: 44335
repaint
is not the way to do that. You should remove both calls to repaint().
Updating your arrays won't make a difference, because the JTable made a copy of them during construction and is no longer using them at all.
You need to tell your the table's model to use (a copy of) the new data:
DefaultTableModel model = (DefaultTableModel) table.getModel();
model.setDataVector(data, columnNames);
Upvotes: 2