Reputation: 65
I am extremely new to LUA and Love2D. I would like to add 10 to a variable while a key is pressed. My current code is this:
local y
local x
local test
local key
function love.load()
y = 0
x = 0
test = love.graphics.newImage("test.jpg")
end
function love.draw()
love.graphics.draw(test, x, y)
end
function love.update(dt)
end
function love.keypressed( key )
if key == "down" then
y = y+10
end
if key == "up" then
y = y-10
end
if key == "left" then
x = x-10
end
if key == "right" then
x = x+10
end
end
This works fine except it adds ten each time the key is released and pressed again. My goal is for the program to continue to add ten to the variable while the key is pressed so you will continue to move the the picture regardless of weather or not you released the key.
Upvotes: 1
Views: 208
Reputation: 48287
You should use the callback isDown
instead of isPressed
if love.keyboard.isDown( " " ) then.
text = "The SPACE key is held down!"
end
Upvotes: 1