Reputation: 7855
I'm reading the LuaBridge reference manual and I'm failing to understand how to actually load / read the .lua file so that I can access the table inside it.
This is the lua file (Exported from tiled):
return {
version = "1.1",
luaversion = "5.1",
tiledversion = "0.16.0",
orientation = "orthogonal",
renderorder = "right-down",
width = 16,
height = 16,
tilewidth = 32,
tileheight = 32,
nextobjectid = 3,
properties = {},
tilesets = {
{
name = "terrain_atlas",
firstgid = 1,
tilewidth = 32,
tileheight = 32,
spacing = 0,
margin = 0,
image = "../../../../Resources/Tilesets/Atlas/terrain_atlas.png",
imagewidth = 1024,
imageheight = 1024,
tileoffset = {
x = 0,
y = 0
},
properties = {},
terrains = {},
tilecount = 1024,
tiles = {}
}
},
layers = {
{
type = "tilelayer",
name = "Ground",
x = 0,
y = 0,
width = 16,
height = 16,
visible = true,
opacity = 1,
offsetx = 0,
offsety = 0,
properties = {},
encoding = "lua",
data = {
839, 840, 840, 840, 840, 840, 840, 840, 840, 840, 840, 840, 840, 840, 840, 841,
871, 872, 872, 872, 872, 872, 872, 872, 872, 872, 872, 872, 872, 872, 872, 873,
871, 872, 872, 872, 872, 936, 872, 872, 872, 872, 872, 872, 872, 872, 872, 873,
871, 872, 937, 872, 872, 872, 872, 872, 872, 872, 872, 872, 937, 872, 872, 873,
871, 872, 872, 872, 872, 872, 872, 872, 872, 935, 872, 872, 872, 872, 872, 873,
871, 872, 872, 872, 872, 872, 872, 872, 872, 872, 872, 872, 872, 872, 872, 873,
871, 872, 872, 872, 936, 872, 872, 937, 872, 872, 872, 872, 872, 872, 872, 873,
871, 872, 872, 872, 872, 872, 872, 872, 872, 872, 872, 872, 872, 872, 872, 873,
871, 872, 872, 872, 872, 872, 872, 872, 872, 872, 935, 872, 872, 872, 872, 873,
871, 872, 872, 872, 935, 872, 872, 872, 872, 872, 872, 872, 872, 872, 872, 873,
871, 936, 872, 872, 872, 872, 872, 872, 936, 872, 872, 872, 872, 872, 872, 873,
871, 872, 872, 872, 872, 872, 872, 872, 872, 872, 872, 872, 872, 872, 872, 873,
871, 872, 872, 872, 937, 872, 872, 872, 872, 872, 872, 872, 872, 872, 872, 873,
871, 872, 872, 872, 872, 872, 872, 872, 872, 872, 872, 935, 872, 872, 872, 873,
871, 872, 872, 872, 872, 872, 872, 872, 872, 872, 872, 872, 872, 872, 872, 873,
903, 904, 904, 904, 904, 904, 904, 904, 904, 904, 904, 904, 904, 904, 904, 905
}
},
{
type = "tilelayer",
name = "Above",
x = 0,
y = 0,
width = 16,
height = 16,
visible = true,
opacity = 1,
offsetx = 0,
offsety = 0,
properties = {},
encoding = "lua",
data = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 938, 0, 0, 0,
0, 0, 0, 0, 907, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 876, 0, 0, 0, 0,
0, 0, 939, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 874, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 939, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
}
}
}
}
Upvotes: 1
Views: 381
Reputation: 26016
You are searching for:
f = loadfile("foo.lua")
as described in manual and reference manual. It reads your file and returns your object in f
variable.
Upvotes: 1