Reputation: 1171
I have a button as follows:
<Button x:Name ="Btn_Import" Grid.Row="33" Grid.Column="15" Grid.ColumnSpan="36" Grid.RowSpan="36" >
<Button.Template>
<ControlTemplate>
<Grid RenderTransformOrigin="0.5,0.5" x:Name="bg">
<Image x:Name ="import_image" Source="{Binding ImportBtnBaseImagePath}"/>
</Grid>
<ControlTemplate.Triggers>
<Trigger Property="IsMouseOver" Value="True">
<Setter TargetName="import_image" Property="Source" Value="{Binding ImportBtnOverImagePath}" />
</Trigger>
<Trigger Property="ButtonBase.IsPressed" Value ="True">
<!-- press effect -->
<Setter TargetName="bg" Property="RenderTransform">
<Setter.Value>
<ScaleTransform ScaleX="0.9" ScaleY="0.9"/>
</Setter.Value>
</Setter>
</Trigger>
</ControlTemplate.Triggers>
</ControlTemplate>
</Button.Template>
<Button.Triggers>
<EventTrigger RoutedEvent="PreviewMouseDown" >
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetName="Studio" Storyboard.TargetProperty="Opacity" From="1" To="0" Duration="0:0:2" >
<i:Interaction.Triggers>
<i:EventTrigger EventName="Completed">
<i:InvokeCommandAction Command="{Binding NavigateCommand}" CommandParameter="ImportButtonClickParmeters" />
</i:EventTrigger>
</i:Interaction.Triggers>
</DoubleAnimation>
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Button.Triggers>
</Button>
I want this button to triger an animation on some other control to fade out for 2 seconds, and then once the animation is completed to navigate to some other view through 'NavigateCommand'. But I get the following error:
Additional information: Specified value of type 'System.Windows.Interactivity.EventTrigger' must have IsFrozen set to false to modify.
Upvotes: 1
Views: 1241
Reputation: 5666
Your issue depends on a well know bug. Unluckly I found that the common solution does not properly work in this case.
Anyway if you wish to keep your application MVVM compliant, I suggest you to create a "fake" animation, whose task is to execute a command. Of course this animation has to be the last one in your storyboard.
This is the CommandFakeAnimation
code:
public class CommandFakeAnimation : AnimationTimeline
{
public static readonly DependencyProperty CommandProperty =
DependencyProperty.Register("Command", typeof(ICommand), typeof(CommandFakeAnimation), new UIPropertyMetadata(null));
public static readonly DependencyProperty CommandParameterProperty =
DependencyProperty.Register("CommandParameter", typeof(object), typeof(CommandFakeAnimation), new PropertyMetadata(null));
public CommandFakeAnimation()
{
Completed += new EventHandler(CommandAnimation_Completed);
}
public ICommand Command
{
get
{
return (ICommand)GetValue(CommandProperty);
}
set
{
SetValue(CommandProperty, value);
}
}
public object CommandParameter
{
get
{
return GetValue(CommandParameterProperty);
}
set
{
SetValue(CommandParameterProperty, value);
}
}
private void CommandAnimation_Completed(object sender, EventArgs e)
{
if (Command != null && Command.CanExecute(CommandParameter))
{
Command.Execute(CommandParameter);
}
}
protected override Freezable CreateInstanceCore()
{
return new CommandFakeAnimation();
}
public override Type TargetPropertyType
{
get
{
return typeof(Object);
}
}
public override object GetCurrentValue(object defaultOriginValue, object defaultDestinationValue, AnimationClock animationClock)
{
return defaultOriginValue;
}
}
As you can see you can apply this animation to whatever dependecy property that you wish, since it does not change its value. It just execute a command when it is completed.
Now we can use the new animation in the XAML:
<Button.Triggers>
<EventTrigger RoutedEvent="PreviewMouseDown">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="Opacity" From="1" To="0" Duration="0:0:2" />
<local:CommandFakeAnimation Duration="0:0:0" Command="{Binding Path=YourCommand, Mode=OneWay}"
CommandParameter="{Binding Path=YourParameter, Mode=OneWay}"
Storyboard.TargetProperty="Opacity" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Button.Triggers>
I hope it can help you.
Upvotes: 4