Reputation: 533
I am trying to wrap a c++ library with objective-c++ so i can use it in and iOS application. The library is not finished, only the specifications and a draft of the header file that I will be using.
The api has a function
Result initialize(const char* oemUser, const char* oemPassword, Callback* pCallback);
where pCallback will be called with different states and progress.
Callback
is a pure virtual Class
.
I have been following some guides to wrap the code, and I think I understand how to properly wrap it so I can call the C++
functions from Objective-C++
but not the other way around.
Some code:
foo.hpp (c++ api-headers)
#ifndef FOO_API_H
#define FOO_API_H
namespace foo {
namespace bar {
enum struct Result
{
Ok,
Error,
};
enum struct State
{
Uninitialized,
Done,
kError,
};
class Callback
{
public:
virtual ~Callback() {}
virtual Result enumerateEndpoints(int index,
char* info,
unsigned length) const = 0;
virtual Result processState(State state,
float progress,
bool reqNext) = 0;
};
/** Initialize - initializes the FOO library
\param oemUser OEM user for validating library
\param oemPassword OEM password for validating library
\param pCallback Pointer to an object implementing Callback
interface
\return Result
*/
Result initialize(const char* oemUser,
const char* oemPassword,
Callback* pCallback);
Result terminate();
State getCurrentState();
Result getLastError(char* buffer, unsigned length);
}
}
#endif
FooApiControlWrapper.h (My main api wrapper i obj-c++)
#import <Foundation/Foundation.h>
#include "FooApiCallbackWrapper.h"
#include "foo_api.hpp"
@interface FooApiControlWrapper : NSObject
- (foo::bar::Result)initialize:(NSString*)oemUser with:(NSString*)oemPassword using:(foo::bar::Callback*)callback;
- (foo::bar::Result)terminate;
- (foo::bar::State)getCurrentState;
- (foo::bar::Result)getLastError:(NSString*)buffer lengt:(NSInteger*)length;
@end
FooApiControlWrapper.mm
Here you can see that I am providing foo::bar::Callback
to the obj-c++ init parameter, but somehow I think this should be an Obj-c++ Object
.
#import "FooApiControlWrapper.h"
#include "foo_api.hpp"
@implementation FooApiControlWrapper
- (foo::bar::Result)initialize:(NSString*)oemUser with:(NSString*)oemPassword using:(foo::bar::Callback*)callback {
return foo::bar::initialize([oemUser UTF8String], [oemPassword UTF8String], callback);
}
- (foo::bar::Result)terminate {
return foo::bar::Result::Ok;
}
- (foo::bar::State)getCurrentState {
return foo::bar::State::Uninitialized;
}
- (foo::bar::Result)getLastError:(NSString*)buffer lengt:(NSInteger*)length {
return foo::bar::Result::Ok;
}
@end
FooApiCallbackWrapper.h (My wrapper for the callback class)
#import <Foundation/Foundation.h>
#include "foo_api.hpp"
@interface FooApiCallbackWrapper : NSObject
- (instancetype) init;
- (foo::bar::Result)enumerateEndpoints:(NSInteger*)index with:(NSString*)info and:(NSInteger*)length;
- (foo::bar::Result)processState:(foo::bar::State)state progress:(float)progress reqNext:(Boolean)reqNext;
@end
FooApiCallbackWrapper.mm
#import "FooApiCallbackWrapper.h"
#include "foo_api.hpp"
@implementation FooApiCallbackWrapper
- (instancetype) init{
self = [super init];
return self;
}
- (void)dealloc{
}
- (foo::bar::Result)enumerateEndpoints:(NSInteger*)index with:(NSString*)info and:(NSInteger*)length {
return foo::bar::Result::Ok;
}
- (foo::bar::Result)processState:(foo::bar::State)state progress:(float)progress reqNext:(Boolean)reqNext {
return foo::bar::Result::Ok;
}
@end
I just want to be able to write a callback in Obj-C++ that later will be called by my C++-Api. Where and how to proceed?
Upvotes: 1
Views: 161
Reputation: 25632
Remember that C++ is allowed in Objective-C++, so the standard way is to just add a plain C or C++ function in your Objective-C++ part (outside of the library), and let that function - which is compiled as Objective-C++, operate with the Obj-C++ stuff, i.e. perform methods on Obj-C++-Objects. If you need to pass References to Objects, some void * will usually do. Alternatively, some singleton / look-up pattern can be used.
Upvotes: 1