Reputation: 228
My goal is to get the server to print "it works" when "hello" is received from a client. The strcmp fuction is not working for me. I got told to use f(strncasecmp(message,mess,5))
instead however it only prints it works when the client disconnects with "^c" using netcat. I have been trying to solve this for some time and haven't gotten anywhere. On client side i am just using netcat at the moment. Please go easy on down votes first time here tell me if you have an issue.
#include<stdio.h>
#include<string.h> //strlen
#include<stdlib.h> //strlen
#include<sys/socket.h>
#include<arpa/inet.h> //inet_addr
#include<unistd.h> //write
#include<pthread.h> //for threading , link with lpthread
void *connection_handler(void *);
int main(int argc , char *argv[])
{
int socket_desc , new_socket , c , *new_sock;
struct sockaddr_in server , client;
char *message;
//Create socket
socket_desc = socket(AF_INET , SOCK_STREAM , 0);
if (socket_desc == -1)
{
printf("Could not create socket");
}
//Prepare the sockaddr_in structure
server.sin_family = AF_INET;
server.sin_addr.s_addr = INADDR_ANY;
server.sin_port = htons( 9999 );
//Bind
if( bind(socket_desc,(struct sockaddr *)&server , sizeof(server)) < 0)
{
puts("bind failed");
return 1;
}
puts("bind done");
//Listen
listen(socket_desc , 3);
//Accept and incoming connection
puts("Waiting for incoming connections...");
c = sizeof(struct sockaddr_in);
while( (new_socket = accept(socket_desc, (struct sockaddr *)&client, (socklen_t*)&c)) )
{
puts("Connection accepted");
//Reply to the client
message = "Hello Client , I have received your connection. And now I will assign a handler for you\n";
write(new_socket , message , strlen(message));
pthread_t sniffer_thread;
new_sock = malloc(1);
*new_sock = new_socket;
if( pthread_create( &sniffer_thread , NULL , connection_handler , (void*) new_sock) < 0)
{
perror("could not create thread");
return 1;
}
//Now join the thread , so that we dont terminate before the thread
//pthread_join( sniffer_thread , NULL);
puts("Handler assigned");
}
if (new_socket<0)
{
perror("accept failed");
return 1;
}
return 0;
}
/*
* This will handle connection for each client
* */
void *connection_handler(void *socket_desc)
{
//Get the socket descriptor
int sock = *(int*)socket_desc;
int read_size;
char *message , client_message[2000];
//char *contents;
//contents = "hello";
//strcpy(mess,contents);
//Send some messages to the client
message = "Greetings! I am your connection handler\n";
write(sock , message , strlen(message));
message = "Now type something and i shall repeat what you type \n";
write(sock , message , strlen(message));
//Receive a message from client
while( (read_size = recv(sock , client_message , 2000 , 0)) > 0 )
{
write(sock , client_message , strlen(client_message));
char mess[] = "hello";
Issue is here "if(strcmp(message, mess))"
if(strcmp(message, mess)){
printf("it works");
}
}
if(read_size == 0)
{
puts("Client disconnected");
fflush(stdout);
}
else if(read_size == -1)
{
perror("recv failed");
}
//Free the socket pointer
free(socket_desc);
return 0;
}
Upvotes: 2
Views: 790
Reputation: 5009
In your condition, you check if(strcmp(message, mess))
, which will be executed if message
and mess
are different, as strcmp
returns 0
only if the compared strings are equal. So, you need to change this line to:
if(strcmp(message, mess) == 0)
so that you execute the statements inside the if
part if the strings are the same, as you want.
Upvotes: 4