Reputation: 10960
I'm trying to display an image in my React Native app (Android) and I want to give users an ability to zoom that image in and out. This also requires the image to be scrollable once zoomed in.
How would I go about it?
I tried to use ScrollView
to display a bigger image inside, but on Android it can either scroll vertically or horizontally, not both ways.
Even if that worked there is a problem of making pinch-to-zoom
work.
As far as I understand I need to use PanResponder
on a custom view to zoom an image and position it accordingly. Is there an easier way?
Upvotes: 29
Views: 51857
Reputation: 9292
I was facing similar conditions when working on an App, with requirements that needed the maps (in image) with pins, and the pins were needed to be draggable flag based. Map was required to be zoomable. Was using ScrollView with GestureDetector and PanResponder and was working smoothly in iOS, until I ran the android version, where it sucked.
Researched a bit and gave npm i @openspacelabs/react-native-zoomable-view
a try.
Here's what I did.
<View
style={{
flex: 1,
minHeight: mapContainerHeight,
}}
>
<ReactNativeZoomableView
maxZoom={9}
minZoom={0.5}
zoomStep={0}
initialZoom={1}
bindToBorders={true}
>
<Image
source={{ uri: mapImage }}
style={{
width: '100%',
height: '100%',
resizeMode: 'contain',
marginTop: 0,
}}
/>
{pins.map((pin, index) => (
<Pin
key={index}
pinImage={pinImage}
pin={pin}
index={index}
isDraggable={shouldBeDraggable}
onPinLocationUpdate={handlePinLocationUpdate}
onPress={handlePinPress}
/>
))}
</ReactNativeZoomableView>
</View>
And my Pin.jsx looked like this:
const Pin = ({
pin,
isDraggable,
index,
pinImage,
// scale,
onPinLocationUpdate,
onPress,
}) => {
const pinSize = 15;
const panResponder = useRef(
PanResponder.create({
onStartShouldSetPanResponder: () => isDraggable,
onMoveShouldSetPanResponder: () => isDraggable,
// onPanResponderGrant: (_, gestureState) => {
// // Find the pin at the current gesture location
// scale.value = 1; // Reset scale to 1 when pin is being dragged
// },
onPanResponderMove: (_, gestureState) => {
// You can add some logic here to restrict movement if needed
if (!pin) return;
const newX = pin?.left + gestureState.dx;
const newY = pin?.top + gestureState.dy;
// Update the position of the dragged pin based on the gesture
// gestureState.moveX and gestureState.moveY give the current coordinates
// Adjust the position accordingly based on your requirements
console.log(
"Dragging pin:",
pin?.name,
newX,
newY,
// gestureState.moveX,
// gestureState.moveY,
);
onPinLocationUpdate?.({ ...pin, top: newY, left: newX });
},
onPanResponderRelease: (_, gestureState) => {
// This will be called when the drag is released
// You can get the final position from gestureState.moveX and gestureState.moveY
// Adjust the position accordingly based on your requirements
const { moveX, moveY, dx, dy } = gestureState;
console.log("Pin released at:", dx, dy);
// does nothing just logs at the moment as onPanResponderMove handles the necessity
},
}),
).current;
if (!pin) return;
const styles = StyleSheet.create({
pin: {
opacity: 40,
position: "absolute",
left: `${(pin.left / 1000) * 100 - 2}%`, // as per your needs
top: `${(pin.top / 1000) * 100 - 7}%`, // as per you needs
width: pinSize,
height: pinSize,
},
});
return (
<View key={index} style={styles.pin}>
<Pressable
onLongPress={() => onPress?.(pin)}
onPress={() => onPress?.(pin)}
hitSlop={5}>
<View {...panResponder.panHandlers}>
<SvgUri width="100%" height="100%" uri={pinImage} />
</View>
</Pressable>
</View>
);
};
export default Pin;
Hope, this give pointers to someone with similar requirements.
Upvotes: 0
Reputation: 1569
Features like zoom, pan, tap/swipe to switch image using react-native-gesture-handler,react-native-reanimated. Perfectly and smoothly running on android/ios.
USAGE
<ImageZoomPan
uri={'https://picsum.photos/200/300'}
activityIndicatorProps={{
color: COLOR_SECONDARY,
}}
onInteractionStart={onInteractionStart}
onInteractionEnd={onInteractionEnd}
onLongPressActiveInteration={onPressIn}
onLongPressEndInteration={onPressOut}
onSwipeTapForNext={onSwipeTapForNext}
onSwipeTapForPrev={onSwipeTapForPrev}
minScale={0.8}
onLoadEnd={start}
resizeMode={isFullScreen ? 'cover' : 'contain'} //'stretch'
/>
Image Zoom component
import React, {useRef, useState} from 'react';
import {ActivityIndicator,Dimensions, Image} from 'react-native';
import {
LongPressGestureHandler,
PanGestureHandler,
PinchGestureHandler,
State,
TapGestureHandler,
} from 'react-native-gesture-handler';
import Animated, {
useAnimatedGestureHandler,
useAnimatedStyle,
useSharedValue,
withTiming,
} from 'react-native-reanimated';
import styles from './styles';
const clamp = (value, min, max) => {
'worklet';
return Math.min(Math.max(min, value), max);
};
const noop = () => {};
const getDeviceWidth = () => {
return Dimensions.get('window').width;
};
const AnimatedImage = Animated.createAnimatedComponent(Image);
export default function ImageZoom({
uri = '',
minScale = 1,
maxScale = 5,
minPanPointers = 2,
maxPanPointers = 2,
isPanEnabled = true,
isPinchEnabled = true,
onLoadEnd = noop,
onInteractionStart = noop,
onInteractionEnd = noop,
onPinchStart = noop,
onPinchEnd = noop,
onPanStart = noop,
onPanEnd = noop,
onLongPressActiveInteration = noop,
onLongPressEndInteration = noop,
onSwipeTapForNext = noop,
onSwipeTapForPrev = noop,
style = {},
containerStyle = {},
imageContainerStyle = {},
activityIndicatorProps = {},
renderLoader,
resizeMode = 'cover',
...props
}) {
const panRef = useRef();
const pinchRef = useRef();
const isInteracting = useRef(false);
const isPanning = useRef(false);
const isPinching = useRef(false);
const doubleTapRef = useRef(null);
const [isLoading, setIsLoading] = useState(true);
const [state, setState] = useState({
canInteract: false,
centerX: 0,
centerY: 0,
});
const {canInteract, centerX, centerY} = state;
const scale = useSharedValue(1);
const initialFocalX = useSharedValue(0);
const initialFocalY = useSharedValue(0);
const focalX = useSharedValue(0);
const focalY = useSharedValue(0);
const translateX = useSharedValue(0);
const translateY = useSharedValue(0);
const onInteractionStarted = () => {
if (!isInteracting.current) {
isInteracting.current = true;
onInteractionStart();
}
};
const onInteractionEnded = () => {
if (isInteracting.current && !isPinching.current && !isPanning.current) {
isInteracting.current = false;
onInteractionEnd();
}
};
const onPinchStarted = () => {
onInteractionStarted();
isPinching.current = true;
onPinchStart();
};
const onPinchEnded = () => {
isPinching.current = false;
onPinchEnd();
onInteractionEnded();
};
const onPanStarted = () => {
onInteractionStarted();
isPanning.current = true;
onPanStart();
};
const onPanEnded = () => {
isPanning.current = false;
onPanEnd();
onInteractionEnded();
};
const panHandler = useAnimatedGestureHandler({
onActive: event => {
translateX.value = event.translationX;
translateY.value = event.translationY;
},
onFinish: () => {
translateX.value = withTiming(0);
translateY.value = withTiming(0);
},
});
const pinchHandler = useAnimatedGestureHandler({
onStart: event => {
initialFocalX.value = event.focalX;
initialFocalY.value = event.focalY;
},
onActive: event => {
// onStart: focalX & focalY result both to 0 on Android
if (initialFocalX.value === 0 && initialFocalY.value === 0) {
initialFocalX.value = event.focalX;
initialFocalY.value = event.focalY;
}
scale.value = clamp(event.scale, minScale, maxScale);
focalX.value = (centerX - initialFocalX.value) * (scale.value - 1);
focalY.value = (centerY - initialFocalY.value) * (scale.value - 1);
},
onFinish: () => {
scale.value = withTiming(1);
focalX.value = withTiming(0);
focalY.value = withTiming(0);
initialFocalX.value = 0;
initialFocalY.value = 0;
},
});
const animatedStyle = useAnimatedStyle(() => ({
transform: [
{translateX: translateX.value},
{translateY: translateY.value},
{translateX: focalX.value},
{translateY: focalY.value},
{scale: scale.value},
],
}));
const onLayout = ({
nativeEvent: {
layout: {x, y, width, height},
},
}) => {
setState(current => ({
...current,
canInteract: true,
centerX: x + width / 2,
centerY: y + height / 2,
}));
};
const onImageLoadEnd = () => {
onLoadEnd();
setIsLoading(false);
};
const onLongPress = event => {
if (event.nativeEvent.state === State.ACTIVE) {
onLongPressActiveInteration();
}
if (
event.nativeEvent.state === State.END ||
event.nativeEvent.state === State.CANCELLED
) {
onLongPressEndInteration();
}
};
const onSingleTapEvent = event => {
let e = event.nativeEvent;
if (e.state === State.ACTIVE) {
if (e.x < getDeviceWidth() / 2) {
onSwipeTapForPrev();
} else {
onSwipeTapForNext();
}
}
};
return (
<PinchGestureHandler
ref={pinchRef}
simultaneousHandlers={[panRef]}
onGestureEvent={pinchHandler}
onActivated={onPinchStarted}
onCancelled={onPinchEnded}
onEnded={onPinchEnded}
onFailed={onPinchEnded}
enabled={isPinchEnabled && canInteract}>
<Animated.View style={[styles.container, containerStyle]}>
<PanGestureHandler
ref={panRef}
simultaneousHandlers={[pinchRef]}
onGestureEvent={panHandler}
onActivated={onPanStarted}
onCancelled={onPanEnded}
onEnded={onPanEnded}
onFailed={onPanEnded}
minPointers={minPanPointers}
maxPointers={maxPanPointers}
enabled={isPanEnabled && canInteract}>
<Animated.View
onLayout={onLayout}
style={[styles.content, imageContainerStyle]}>
<TapGestureHandler
waitFor={doubleTapRef}
onHandlerStateChange={onSingleTapEvent}>
<TapGestureHandler
ref={doubleTapRef}
onHandlerStateChange={() => null}
numberOfTaps={2}>
<LongPressGestureHandler
onHandlerStateChange={onLongPress}
minDurationMs={800}>
<AnimatedImage
style={[styles.container, style, animatedStyle]}
source={{uri}}
resizeMode={resizeMode}
onLoadEnd={onImageLoadEnd}
{...props}
/>
</LongPressGestureHandler>
</TapGestureHandler>
</TapGestureHandler>
{isLoading &&
(renderLoader ? (
renderLoader()
) : (
<ActivityIndicator
size="large"
style={styles.loader}
color="dimgrey"
{...activityIndicatorProps}
/>
))}
</Animated.View>
</PanGestureHandler>
</Animated.View>
</PinchGestureHandler>
);
}
Upvotes: 0
Reputation: 121
You can simply use the react-native-image-zoom-viewer or react-native-image-pan-zoom library for that. Using this libraries you don't have to code manually.
Upvotes: 3
Reputation: 1866
npm i react-native-photo-view-ex
import PhotoView from 'react-native-photo-view-ex';
<PhotoView
style={{ flex: 1, width: '100%', height: '100%' }}
source={{ uri: this.state.filePath }} // you can supply any URL as well
minimumZoomScale={1} // max value can be 1
maximumZoomScale={2} // max value can be 3
/>
Upvotes: 2
Reputation: 4857
In my case I have to add images inside Viewpager with Zoom functionality.
So I have used these two library.
import ViewPager from '@react-native-community/viewpager'
import PhotoView from 'react-native-photo-view-ex';
which you can install from.
npm i @react-native-community/viewpager
npm i react-native-photo-view-ex
So I have used this code.
class ResumeView extends React.Component {
render() {
preivewArray = this.props.showPreview.previewArray
var pageViews = [];
for (i = 0; i < preivewArray.length; i++) {
pageViews.push(<View style={style.page}>
<PhotoView
source={{ uri: preivewArray[i].filePath }}
minimumZoomScale={1}
maximumZoomScale={3}
// resizeMode='stretch'
style={{ width: a4_width, height: a4_height, alignSelf: 'center' }} />
</View>);
}
return (
<ViewPager
onPageScroll={this.pageScroll}
style={{ width: '100%', height: a4_height }}>
{pageViews}
</ViewPager>
)
}
pageScroll = (event) => {
console.log("onPageScroll")
}
}
Upvotes: 3
Reputation: 711
Don't go deep if you are working with react-native
because things will go more and more complex as deep you go.
Give it a try...
npm i react-native-image-zoom-viewer --save
or
yarn add react-native-image-zoom-viewer
copy this code and put it in app.js and hit Run button.
import React from 'react';
import {View} from 'react-native';
import ImageViewer from 'react-native-image-zoom-viewer';
const image = [
{
url:
'https://static8.depositphotos.com/1020341/896/i/950/depositphotos_8969502-stock-photo-human-face-with-cracked-texture.jpg',
},
];
const App = () => {
return (
<View style={{flex: 1}}>
<ImageViewer imageUrls={image} />
</View>
);
};
export default App;
Upvotes: 0
Reputation: 10960
I ended up rolling my own ZoomableImage
component. So far it's been working out pretty well, here is the code:
import React, { Component } from "react";
import { View, PanResponder, Image } from "react-native";
import PropTypes from "prop-types";
function calcDistance(x1, y1, x2, y2) {
const dx = Math.abs(x1 - x2);
const dy = Math.abs(y1 - y2);
return Math.sqrt(Math.pow(dx, 2) + Math.pow(dy, 2));
}
function calcCenter(x1, y1, x2, y2) {
function middle(p1, p2) {
return p1 > p2 ? p1 - (p1 - p2) / 2 : p2 - (p2 - p1) / 2;
}
return {
x: middle(x1, x2),
y: middle(y1, y2)
};
}
function maxOffset(offset, windowDimension, imageDimension) {
const max = windowDimension - imageDimension;
if (max >= 0) {
return 0;
}
return offset < max ? max : offset;
}
function calcOffsetByZoom(width, height, imageWidth, imageHeight, zoom) {
const xDiff = imageWidth * zoom - width;
const yDiff = imageHeight * zoom - height;
return {
left: -xDiff / 2,
top: -yDiff / 2
};
}
class ZoomableImage extends Component {
constructor(props) {
super(props);
this._onLayout = this._onLayout.bind(this);
this.state = {
zoom: null,
minZoom: null,
layoutKnown: false,
isZooming: false,
isMoving: false,
initialDistance: null,
initialX: null,
initalY: null,
offsetTop: 0,
offsetLeft: 0,
initialTop: 0,
initialLeft: 0,
initialTopWithoutZoom: 0,
initialLeftWithoutZoom: 0,
initialZoom: 1,
top: 0,
left: 0
};
}
processPinch(x1, y1, x2, y2) {
const distance = calcDistance(x1, y1, x2, y2);
const center = calcCenter(x1, y1, x2, y2);
if (!this.state.isZooming) {
const offsetByZoom = calcOffsetByZoom(
this.state.width,
this.state.height,
this.props.imageWidth,
this.props.imageHeight,
this.state.zoom
);
this.setState({
isZooming: true,
initialDistance: distance,
initialX: center.x,
initialY: center.y,
initialTop: this.state.top,
initialLeft: this.state.left,
initialZoom: this.state.zoom,
initialTopWithoutZoom: this.state.top - offsetByZoom.top,
initialLeftWithoutZoom: this.state.left - offsetByZoom.left
});
} else {
const touchZoom = distance / this.state.initialDistance;
const zoom =
touchZoom * this.state.initialZoom > this.state.minZoom
? touchZoom * this.state.initialZoom
: this.state.minZoom;
const offsetByZoom = calcOffsetByZoom(
this.state.width,
this.state.height,
this.props.imageWidth,
this.props.imageHeight,
zoom
);
const left =
this.state.initialLeftWithoutZoom * touchZoom + offsetByZoom.left;
const top =
this.state.initialTopWithoutZoom * touchZoom + offsetByZoom.top;
this.setState({
zoom,
left:
left > 0
? 0
: maxOffset(left, this.state.width, this.props.imageWidth * zoom),
top:
top > 0
? 0
: maxOffset(top, this.state.height, this.props.imageHeight * zoom)
});
}
}
processTouch(x, y) {
if (!this.state.isMoving) {
this.setState({
isMoving: true,
initialX: x,
initialY: y,
initialTop: this.state.top,
initialLeft: this.state.left
});
} else {
const left = this.state.initialLeft + x - this.state.initialX;
const top = this.state.initialTop + y - this.state.initialY;
this.setState({
left:
left > 0
? 0
: maxOffset(
left,
this.state.width,
this.props.imageWidth * this.state.zoom
),
top:
top > 0
? 0
: maxOffset(
top,
this.state.height,
this.props.imageHeight * this.state.zoom
)
});
}
}
_onLayout(event) {
const layout = event.nativeEvent.layout;
if (
layout.width === this.state.width &&
layout.height === this.state.height
) {
return;
}
const zoom = layout.width / this.props.imageWidth;
const offsetTop =
layout.height > this.props.imageHeight * zoom
? (layout.height - this.props.imageHeight * zoom) / 2
: 0;
this.setState({
layoutKnown: true,
width: layout.width,
height: layout.height,
zoom,
offsetTop,
minZoom: zoom
});
}
componentWillMount() {
this._panResponder = PanResponder.create({
onStartShouldSetPanResponder: () => true,
onStartShouldSetPanResponderCapture: () => true,
onMoveShouldSetPanResponder: () => true,
onMoveShouldSetPanResponderCapture: () => true,
onPanResponderGrant: () => {},
onPanResponderMove: evt => {
const touches = evt.nativeEvent.touches;
if (touches.length === 2) {
this.processPinch(
touches[0].pageX,
touches[0].pageY,
touches[1].pageX,
touches[1].pageY
);
} else if (touches.length === 1 && !this.state.isZooming) {
this.processTouch(touches[0].pageX, touches[0].pageY);
}
},
onPanResponderTerminationRequest: () => true,
onPanResponderRelease: () => {
this.setState({
isZooming: false,
isMoving: false
});
},
onPanResponderTerminate: () => {},
onShouldBlockNativeResponder: () => true
});
}
render() {
return (
<View
style={this.props.style}
{...this._panResponder.panHandlers}
onLayout={this._onLayout}
>
<Image
style={{
position: "absolute",
top: this.state.offsetTop + this.state.top,
left: this.state.offsetLeft + this.state.left,
width: this.props.imageWidth * this.state.zoom,
height: this.props.imageHeight * this.state.zoom
}}
source={this.props.source}
/>
</View>
);
}
}
ZoomableImage.propTypes = {
imageWidth: PropTypes.number.isRequired,
imageHeight: PropTypes.number.isRequired,
source: PropTypes.object.isRequired
};
export default ZoomableImage;
Upvotes: 63
Reputation: 411
There's a much easier way now.
Just make a ScollView with minimumZoomScale
and maximumZoomScale
:
import React, { Component } from 'react';
import { AppRegistry, ScrollView, Text } from 'react-native';
export default class IScrolledDownAndWhatHappenedNextShockedMe extends Component {
render() {
return (
<ScrollView minimumZoomScale={1} maximumZoomScale={5} >
<Text style={{fontSize:96}}>Scroll me plz</Text>
<Text style={{fontSize:96}}>If you like</Text>
<Text style={{fontSize:96}}>Scrolling down</Text>
<Text style={{fontSize:96}}>What's the best</Text>
<Text style={{fontSize:96}}>Framework around?</Text>
<Text style={{fontSize:80}}>React Native</Text>
</ScrollView>
);
}
}
// skip these lines if using Create React Native App
AppRegistry.registerComponent(
'AwesomeProject',
() => IScrolledDownAndWhatHappenedNextShockedMe);
Upvotes: 7