c0d3L0g1c
c0d3L0g1c

Reputation: 121

C++ Qt signal and slot not firing

I am having difficulty in my Qt program with connecting button signals to my slots. My code is:

Main.cpp

#include <QtGui/QApplication>
#include "MainWidget.h"

int main(int argc, char *argv[])
{
    QApplication app(argc, argv);

    MainWidget mainWidget;
    mainWidget.show();

    return app.exec();
}

MainWidget.h

#ifndef MAINWIDGET_H
#define MAINWIDGET_H

#include <QWidget>

class MainWidget : public QWidget
{
public:
    MainWidget();

public slots:
    void bAdvice_clicked();
    void bWeather_clicked();
    void bNextMeeting_clicked();
    void bQuit_clicked();
};

#endif // MAINWIDGET_H

MainWidget.cpp

#include "MainWidget.h"
#include <QMessageBox>
#include <QPushButton>
#include <QTextEdit>
#include <QVBoxLayout>

MainWidget::MainWidget()
{
    QLayout *layout = new QVBoxLayout();
    this->setLayout(layout);

    QTextEdit *message = new QTextEdit();
    layout->addWidget(message);

    QPushButton *bAdvice = new QPushButton("Advice");
    connect(bAdvice, SIGNAL(clicked()), this, SLOT(bAdvice_clicked()));
    layout->addWidget(bAdvice);

    QPushButton *bWeather = new QPushButton("Weather");
    connect(bWeather, SIGNAL(clicked()), this, SLOT(bWeather_clicked()));
    layout->addWidget(bWeather);

    QPushButton *bNextMeeting = new QPushButton("Next Meeting");
    connect(bNextMeeting, SIGNAL(clicked()), this, SLOT(bNextMeeting_clicked()));
    layout->addWidget(bNextMeeting);

    QPushButton *bQuit = new QPushButton("Quit");
    connect(bQuit, SIGNAL(clicked()), this, SLOT(bQuit_clicked()));
    layout->addWidget(bQuit);
}

void MainWidget::bAdvice_clicked()
{
}

void MainWidget::bWeather_clicked()
{
}

void MainWidget::bNextMeeting_clicked()
{
    QMessageBox::information(this, "Next Meeting", "Today", QMessageBox::Ok);
}

void MainWidget::bQuit_clicked()
{
    this->close();
}

The program outputs the following:

Starting C:\Users\Sameer\Documents\PartAQuestion2\debug\PartAQuestion2.exe...
Object::connect: No such slot QWidget::bAdvice_clicked() in MainWidget.cpp:16
Object::connect: No such slot QWidget::bWeather_clicked() in MainWidget.cpp:20
Object::connect: No such slot QWidget::bNextMeeting_clicked() in MainWidget.cpp:24
Object::connect: No such slot QWidget::bQuit_clicked() in MainWidget.cpp:28

C:\Users\Sameer\Documents\PartAQuestion2\debug\PartAQuestion2.exe exited with code 0

The code seems right, no compiler warnings. Just this output at runtime. But it looks like I hooked the signals and slots up correctly.

Upvotes: 11

Views: 14942

Answers (3)

photo_tom
photo_tom

Reputation: 7342

When I started with Qt, I had this problem a lot. As I see it your slots are defined wrong. If you look at the signature for the signal (Qt Clicked Signal Docs), you will see that the argument list is (bool clicked = false).

The way Qt's signal & slots connect work at run time, is that it will only connect the signal and slot if they have the exact same signatures. If they don't match exactly, no connection.

so in MainWidget.h

 public slots:
        void bAdvice_clicked(bool);

In MainWidget.cpp

  connect(bAdvice, SIGNAL(clicked(bool)), this, SLOT(bAdvice_clicked(bool)));

Things will start working for you.

Upvotes: 3

bruno
bruno

Reputation: 2882

Edited:

Compiled your code and all the slots were correctly called. It was just the Q_OBJECT macro that was missing.

Upvotes: 2

Uli Schlachter
Uli Schlachter

Reputation: 9877

Add Q_OBJECT to your class, like this:

class MainWidget : public QWidget
{
    Q_OBJECT

You also have to run moc to generate some helper code. qmake does that automatically for your, but if you compile this yourself, you need to run moc.

Upvotes: 16

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