Reputation: 71
I'm trying to pass data from a html-form to three parameters representing the x, y and z dimension of the boxGeometry. It works fine when I set the parameter values manually, but not when the parameters are set by the values entered in the form.
HTML
<form>
<input type="text" name="valueX" id="valueX">
ValueX<br>
<input type="text" name="valueY" id="valueY">
ValueY<br>
<input type="text" name="valueZ" id="valueZ">
ValueZ<br>
</form>
<button onclick="render()">Render that box!</button>
JS
var geometry = newTHREE.BoxGeometry(parseInt(document.getElementById('valueX').value) ,parseInt(document.getElementById('valueY').value) ,parseInt(document.getElementById('valueZ').value));
var material = new THREE.MeshLambertMaterial({color:0x00ff20});
var cube = new THREE.Mesh(geometry,material);
scene.add(cube);
function render (){
cube.rotation.x += 1;
cube.rotation.y += 1;
renderer.render(scene,camera);
}
Upvotes: 0
Views: 484
Reputation: 104803
<button onclick="go()">Render that box!</button>
function go() {
var geometry = new THREE.BoxGeometry( parseInt(document.getElementById('valueX').value), parseInt(document.getElementById('valueY').value), parseInt(document.getElementById('valueZ').value) );
var material = new THREE.MeshLambertMaterial( { color:0x00ff20 } );
var cube = new THREE.Mesh( geometry, material );
scene.add( cube );
render();
}
three.js r.75
Upvotes: 2