Reputation: 163
I can calculate the accurate area by project those triangles face to the camera. But it is slow. So is there any algorithm to estimate the area in a faster way with a given error bound?
Upvotes: 2
Views: 1139
Reputation: 11968
Approximate the cube with a sphere, project the sphere and find out the area (the projections is an ellipse scaled down by a factor of the distance).
It's a bit rough but will work well in many cases.
Upvotes: 3