Reputation: 23
I am new to Python, Pygame, and just coding in general.
I do not know why my code is getting:
"TypeError: 'pygame.Surface' object is not callable"
and a black screen.
Here is my code:
import pygame
pTypeError: 'pygame.Surface' object is not callableygame.init
black = (0,0,0)
white = (255,255,255)
red = (255,0,0)
green = (0,255,0)
blue = (0,0,255)
char_sprite = pygame.image.load("man.png")
display_height = 800
display_width = 1000
dead = False
framerate = 60
game_display = pygame.display.set_mode((display_width,display_height))
pygame.display.set_caption("Tiny Fighter")
clock = pygame.time.Clock()
def char(x,y):
game_dispaly.blit(char_sprite,(x,y))
x= display_width / 2
y= display_height / 2
while not dead:
for event in pygame.event.get():
if event.type == pygame.QUIT:
dead = True
game_display.fill(green)
char_sprite(x,y)
pygame.display.update()
clock.tick(framerate)
pygame.QUIT()
quit()
Full Traceback:
Traceback (most recent call last): File "/home/hayden/Desktop/Tiny fighter/Tiny Fighter.py", line 35, in char_sprite(x,y) TypeError: 'pygame.Surface' object is not callable
Upvotes: 0
Views: 1179
Reputation: 196
You have a typo. You spelled display
wrong. Also, you misspelled the method name; should be char(x, y)
not char_sprite(x, y)
.
Upvotes: 1