Reputation: 196
Are there any terrain settings (unity 5.4b) that will make it usable (30+fps) for Android phones? I followed this link http://forum.unity3d.com/threads/the-secret-to-great-terrain-on-mobile.305899/ but was unsuccessful.
I tried setting a resolution of width 50,length 50, no trees or foliage, with a maximum pixel error and with 2 low res textures (256) but it already lags on Android (Samsung S7 Edge).
Any alternative solution is also welcome since T4M is not supported in Unity 5. I want to be able to paint textures and raise/lower the ground as well.
Upvotes: 1
Views: 4888
Reputation: 1
just make sure you set the distance off it should solve your problem tell me if the problem still there
Upvotes: 0
Reputation: 216
I recreated the issue, but after building and running the game on the phone directly, there was no lag what so-ever (Samsung Galaxy Note 4)
Make sure you are not using the Unity Remote 4 to test how the game runs on your android phone. Unity Remote 4 basically lets Unity stream the video onto the phone and lets the phone push inputs onto Unity.
Build and Run the game and play it directly from the phone instead, and you should notice no issues.
Upvotes: 2