Reputation: 731
I have Xamarin.Forms project and want to add iOS application icons. So I've created Assets Catalog, but when I open it I can't add any icon:
I'm using VS 2015 Update 2 and the latest Xamarin version. I found a video of how it should work: https://www.youtube.com/watch?v=KZbrLwJwGeE I have no clue why I can't add any icons, any help is appreciated.
Mine Contents.json looks like this:
{
"images": [],
"properties": {},
"info": {
"version": 1,
"author": "xamarin"
}
}
Upvotes: 2
Views: 2215
Reputation: 12605
This is a known issue in the Xamarin plugin for VS.
In VS, delete all your asset catalogs. Open your solution in Xamarin Studio Mac. Add an asset catalog. Double clic the .json file in Resources / Images.xcassets / AppIcons.appiconset / and it will open a working editor. Put your icons there. Save the solution.
You can now reopen the solution in VS. Never edit the asset catalog in VS again until this is fixed (could be many months).
Upvotes: 1
Reputation: 9703
Are you able to check the Contents.json
for AppIcons it might be corrupt? it will be in Images.xcassets
>AppIcons.appiconset
>Contents.json
it should look like this :
{
"images": [
{
"idiom": "iphone",
"size": "29x29",
"scale": "1x"
},
{
"idiom": "iphone",
"size": "29x29",
"scale": "2x"
},
{
"idiom": "iphone",
"size": "29x29",
"scale": "3x"
},
{
"idiom": "iphone",
"size": "40x40",
"scale": "2x"
},
{
"idiom": "iphone",
"size": "40x40",
"scale": "3x"
},
{
"idiom": "iphone",
"size": "57x57",
"scale": "1x"
},
{
"idiom": "iphone",
"size": "57x57",
"scale": "2x"
},
{
"idiom": "iphone",
"size": "60x60",
"scale": "2x"
},
{
"idiom": "iphone",
"size": "60x60",
"scale": "3x"
},
{
"idiom": "ipad",
"size": "29x29",
"scale": "1x"
},
{
"idiom": "ipad",
"size": "29x29",
"scale": "2x"
},
{
"idiom": "ipad",
"size": "40x40",
"scale": "1x"
},
{
"idiom": "ipad",
"size": "40x40",
"scale": "2x"
},
{
"idiom": "ipad",
"size": "50x50",
"scale": "1x"
},
{
"idiom": "ipad",
"size": "50x50",
"scale": "2x"
},
{
"idiom": "ipad",
"size": "72x72",
"scale": "1x"
},
{
"idiom": "ipad",
"size": "72x72",
"scale": "2x"
},
{
"idiom": "ipad",
"size": "76x76",
"scale": "1x"
},
{
"idiom": "ipad",
"size": "76x76",
"scale": "2x"
},
{
"idiom": "car",
"size": "120x120",
"scale": "1x"
},
{
"size": "24x24",
"idiom": "watch",
"scale": "2x",
"role": "notificationCenter",
"subtype": "38mm"
},
{
"size": "27.5x27.5",
"idiom": "watch",
"scale": "2x",
"role": "notificationCenter",
"subtype": "42mm"
},
{
"size": "29x29",
"idiom": "watch",
"role": "companionSettings",
"scale": "2x"
},
{
"size": "29x29",
"idiom": "watch",
"role": "companionSettings",
"scale": "3x"
},
{
"size": "40x40",
"idiom": "watch",
"scale": "2x",
"role": "appLauncher",
"subtype": "38mm"
},
{
"size": "44x44",
"idiom": "watch",
"scale": "2x",
"role": "longLook",
"subtype": "42mm"
},
{
"size": "86x86",
"idiom": "watch",
"scale": "2x",
"role": "quickLook",
"subtype": "38mm"
},
{
"size": "98x98",
"idiom": "watch",
"scale": "2x",
"role": "quickLook",
"subtype": "42mm"
}
],
"info": {
"version": 1,
"author": "xcode"
}
}
You could try to edit the xml manually with a text editor to set the filename like so :
{
"filename": "icon-29.png",
"size": "29x29",
"scale": "1x",
"idiom": "iphone"
},
icon-29.png
will then have to be added to the folder AppIcons.appiconset
but from your comment I think it will wipe it out again, I think this is a bug and would file it here https://bugzilla.xamarin.com/
Upvotes: 0