Reputation: 13
When I fill this 2d array called map[][]
and try to print out all the values stored in it I get a null character after each actual array character. This shouldn't be the case, I would like all characters in the mapFromJava
array to be in the same layout in the map variable.
JNIEXPORT void JNICALL Java_CGameLogic_fillMap(JNIEnv *env, jobject thisObj, jobjectArray mapFromJava)
{
jsize len1 = (*env)->GetArrayLength(env, mapFromJava);
int i;
for(i=0; i<len1; i++) {
jcharArray array = (*env)->GetObjectArrayElement(env,mapFromJava, i);
int len2 =(*env)->GetArrayLength(env, array);
jchar *mapArray = (*env)->GetCharArrayElements(env, array, 0);
int size = (sizeof(jchar) * len2);
memcpy(map[i], mapArray, size);
}
}
map is a 2d char array. This is the print function:
JNIEXPORT void JNICALL Java_CGameLogic_printMap(JNIEnv *env, jobject thisObj, jint mapHeight, jint mapWidth) {
int y;
int x;
for (y = 0; y < mapHeight; y++) {
for (x = 0; x < mapWidth; x++) {
printf("%c", map[y][x]);
}
printf("\n");
}
}
Upvotes: 1
Views: 224
Reputation: 2624
I do not know how you determined there are extra null bytes, but keep in mind a jchar is a 16 bit value as java characters are UTF-16. That means characters in the ASCII range will consist of a null byte and the ASCII byte.
Update Your output should be stored as wchar_t not char as a jchar is a 16 bit value and a C char is 8 bits.
Upvotes: 1