Reputation: 545
I'm working on a program which uses threads to act as guests trying to check-in, utilize, and check-out of a Hotel.
In order to keep track of guest data across all threads, I'm using a struct
:
struct thread_data
{
int guest_id; // id number of guest
int room; // room guest utilizes
int event; // 0=swim, 1=resturaunt, 2=fitness, 3=business
int cost; // final cost of stay (random value)
}
Since there will be multiple guests which use the Hotel, I try to create an array of guest structs:
struct thread_data thread_data_array[NUM_GUESTS]; // array initialization
Question 1: Does this correctly create an array of type struct
? Is the name of the array thread_data_array
?
Further on, I have my Guest()
method in which I try to get and set data from that struct
:
void *Guest(void *guestData)
{
int guestid, guestroom, gevent, gcost;
struct thread_data *guest_data;
guestroom = guest_data->room;
gevent = getRandomLessThan(4); // activity connected to 0, 1, 2, 3
guest_data[guestid].event = gevent; // assign to Guest's struct
}
Question 2: Am I correctly "getting" and "setting" from my struct?
In short, I'm a bit consfused as to the correct naming for my three parts:
Struct: struct thread_data;
Array: struct thread_data thread_data_array[NUM_GUESTS];
In Main(): struct thread_data *guest_data;
Here's my whole program, all errors included:
//Hotel Project
//This project creates a system to simulate a hotel.
#include <semaphore.h>
#include <pthread.h>
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#define NUM_GUESTS 10 //10 guests
void *CheckIn(void *); // the two threads
void *CheckOut(void *);
pthread_t guests[NUM_GUESTS];
sem_t roomSem; //total number of rooms in the hotel
sem_t check_in, check_out; //reception desks
sem_t s1, s2, s3, s4, s5; //global semaphores
int rooms[5]; //keep track of availability of each room
int total_guests; //incremented with each guest check-out
int pool; //incremented with each guest use pool
int resturant; //incremented with each guest use resturant
int fitness_center; //incremented with each guest use fitness center
int business_center; //incremented with each guest use business center
struct thread_data
{
int guest_id; // id number of guest
int room; // room guest utilizes
int event; // 0=swim, 1=resturaunt, 2=fitness, 3=business
int cost; // final cost of stay (random value)
}
struct thread_data thread_data_array[NUM_GUESTS]; // array initialization
void *Guest(void *guestData)
{
int guestNumber = *(int *) guestData; //error?
int guestid, guestroom, gevent, gcost;
struct thread_data *guest_data;
guestid = (struct int) guestData; //error?
//guest_data = (struct thread_data *) guestData;
//guestid = guest_data->guest_id; // guestID stored in the struct
/*output*/ printf("Guest %d waits for room to be available\n", guestid);
sem_wait(&roomSem); // guest wants a room; check to see if one is available
/*output*/ printf("Guest %d waits for check-in\n", guestid);
sem_wait(&check_in); // if there is a room available, guest approaches check_in clerk; making him busy
/*output*/ printf("Guest %d goes to the check-in reservationist\n", guestid);
CheckIn(thread_data_array[guestid]); //check in
sem_post(&s1); // event ordering
sem_wait(&s2);
guestroom = guest_data->room;
/*output*/ printf("Guest %d receives Room %d and completes check-in\n", guestid, room);
sem_post(&check_in); // event ordering. Check-In now available
gevent = getRandomLessThan(4); // activity connected to 0, 1, 2, 3
guest_data[guestid].event = gevent; // assign to Guest's struct
switch(gevent)
{
case(0): /*output*/ printf("Guest %d does event: Pool\n", guestid);
pool++;
case(1): /*output*/ printf("Guest %d does event: Resturant\n", guestid);
resturant++;
case(2): /*output*/ printf("Guest %d does event: Fitness Center\n", guestid);
fitness_center++;
case(3): /*output*/ printf("Guest %d does event: Business Center\n", guestid);
business_center++;
}
/*output*/ printf("Guest %d does event: %d\n", guestid, gevent);
sleep(getRandomLessThan(5) - 1); // sleep for 1 to 3 seconds
gcost = getRandomLessThan(300); // 0 < cost < 300
guest_data[guestid].cost = gcost; // maybe should be in CheckOut
//thread_data_array[guest].cost = money;
sem_wait(&check_out); // guest waits for check-out desk to be available
/*output*/ printf("Guest %d goes to the check-out reservationist and returns room %d\n", guestid, room);
sem_post(&s3); // event ordering
printf("Main: Creating CheckOut thread %d", guestid);
rc = pthread_create(&guest[guestid], NULL, CheckOut, (void *)&thread_data_array[guest]);
if (rc){
printf("ERROR1; return code from pthread_create() is %d\n", rc);
exit(-1);
}
sem_wait(&s4); // event ordering
total = thread_data_array[guestid].cost;
/*output*/ printf("Guest %d receives the total balance of $%d\n", guestid, total);
/*output*/ printf("Guest %d makes a payment\n", guestid);
total_guests++;
sem_post(&s5); // event ordering
}
int getRandomLessThan(int x)
{
srand(time(NULL));
int r = rand() % x;
printf("Random number: %d\n", r);
return r;
}
int GetOpenRoom()
{
for (int i=0; i<rooms.length; i++)
{
if (rooms[i] = 1) // room vacant
{
rooms[i] = 0; // mark as filled
return i;
}
}
}
void *CheckIn(void *guestData)
{
int guestid, guestroom;
struct thread_data *guest_data;
guest_data = (struct thread_data *) guestData;
guestid = guest_data->guest_id; // guestID stored in the struct
/**/guestroom = guest_data->room; // room stored in the struct
/**/printf("Guestroom: %d", guestroom); // expecting NULL
sem_wait(&s1); // event ordering
/*output*/ printf("The check-in reservationist greets Guest %d\n", guestid);
sem_wait(&roomSem); // use a room
guestroom = GetOpenRoom();
guest_data[guestid].room = guestroom; // mark room number in guest's struct
//thread_data_array[guestid].room = guestroom;
//which do i need?
/*output*/ printf("Assign room %d to Guest %d\n", guestroom, guestid);
sem_post(&s2); // event ordering
pthread_exit(NULL);
}
void *CheckOut(void *guestData)
{
int guestid, guestroom, guestcost;
struct thread_data *guest_data;
guest_data = (struct thread_data *) guestData;
guestid = guest_data->guest_id; // guestID stored in the struct
guestroom = guest_data->room; // room stored in the struct
guestcost = guest_data->cost; // cost stored in the struct
sem_wait(&s3); // event ordering
/*output*/ printf("The check-out greets Guest %d and receives the key from room %d\n", guestid, guestroom);
rooms[guestroom] = 1; // room now available, set back to 1
sem_post(&roomSem); // release a room
/*output*/ printf("Calculate the balance for Guest %d\n", guestid);
//case situation for each event. makes guestcost= different value for each event
thread_data_array[guestid].cost = guestcost;
sem_post(&s4); // event ordering
sem_wait(&s5); // event ordering
/*output*/ printf("Receive $%d from Guest %d and complete the check-out\n", cost, guestid);
pthread_exit(NULL);
}
//Guest
int main (int argc, char *argv[])
{
pthread_t desk[2];
int rc;
int guest;
struct thread_data *guest_data;
sem_init(&roomSem, 1, 5); //not 0 means shared between multiple processes, 5 is initial value
sem_init(&check_in, 1, 1);
sem_init(&check_out, 1, 1);
sem_init(&s1, 1, 0);
sem_init(&s2, 1, 0);
sem_init(&s3, 1, 0);
sem_init(&s4, 1, 0);
sem_init(&s5, 1, 0);
rooms[5] = {1,1,1,1,1};
pthread_create(&desk[0], NULL, CheckIn, NULL); // Check In runs on it's own now
pthread_create(&desk[1], NULL, CheckOut, NULL); // Check Out runs on it's own now
for(guest = 0; guest < NUM_GUESTS; guest++)
{
int *guestNumber = malloc(sizeof(*guestNumber);
guestNumber = guest;
//thread_data_array[guest].guest_id = guest; // guest ID for each guest thread
rc = pthread_create(guests[guest], NULL, Guest, guestNumber); //Guest method, guest argument
//Guest only takes a void argument. Must use thread_data_array?
if (rc) {
printf("ERROR; return code from pthread_create(Guest) is %d\n", rc);
exit(-1);
}
}
printf("\t\t\tNumber of Customers\n");
printf("Total Guests:\t%d\n", total_guests);
printf("Pool:\t%d\n", pool);
printf("Resturant:\t%d\n", resturant);
printf("Fitness Center:\t%d\n", fitness_center);
printf("Business Center:\t%d\n", business_center);
sem_close(&roomSem);
sem_close(&check_in);
sem_close(&check_out);
sem_close(&s1);
sem_close(&s2);
sem_close(&s3);
sem_close(&s4);
sem_close(&s5);
pthread_exit(NULL);
}
EDIT: I am using void pointers as arguments in my threads because I am using pthread_create()
Upvotes: 0
Views: 177
Reputation: 23
Yes, you define an array of struct thread_data
named thread_data_array
. However, your comment is not correct. The array is left uninitialized, in other words, is a chunk of memory whose value is random.
Definition and Initialization are two things in C. You could combine the two things in one statement. For example,
int a = 0; // for primitive type
struct thread_data thread_data_array[2] = {
{0, 0, 0, 0},
{1, 1, 1, 1}
}; // define and initialize an array of size 2 of your struct type
struct thread_data *guest_data
is uninitialized, which means guest_data
is a random pointer, or seriously, dangerous pointer. I guess you intended to set guest_data
pointer to input value
guest_data = (struct thread_data *)guestData;
As struct
is a chunk of memory, fields defined inside struct
will be converted to an offset to the very beginning of memory address of this struct object by compiler in compile-time. void *
pointer to any memory address, you can not use it as an representation of an array since dereference void *
will get void
which has no member field.
Upvotes: 1
Reputation: 13189
guest_data
is not initialized. There is no reason to use void *
in the call. You should use the proper type. To pass a pointer to your array, change the signature to:
void *Guest(struct thread_data * thread_data_array)
If you don't give it the right type, then you won't be able to index into the array.
thread_data_array[guestid].event = gevent;
naming of parts:
Struct: struct thread_data; // type name (not a variable)
Array: struct thread_data thread_data_array[NUM_GUESTS]; // array name
struct thread_data *guest_data; // pointer to a struct, which could be part of the array
Upvotes: 0
Reputation: 3776
Question 1:
Yes, struct thread_data thread_data_array[NUM_GUESTS];
is creating thread_data_array
as array with NUM_GUESTS
elements of type struct thread_data
.
Question 2:
guest_data
is a pointer to your struct, but is not initialized (points nowhere):
struct thread_data *guest_data;
guestroom = guest_data->room;
Upvotes: 1