Reputation: 185
First of all, I'm a complete noob and started using Node.JS yesterday (it was also my first time using Linux in years) so please be nice and explicit
I'm currently making a Node.JS program which has to, among other things, launch shell commands (mainly : mount an usb drive). I'm currently using
var spawn = require('child_process').spawnSync;
function shspawn(command) {
spawn('sh', ['-c', command], { stdio: 'inherit' });
}
shspawn('echo Hello world');
shspawn('mkdir newdir');
etc. which is a really comfortable way to do it for me. The problem is that I'd like to store the output of, for example, a "ls" command in a variable, in a way like
var result = shspawn('ls -l')
I've read some examples online but they rarely use spawn and when they do, it doesn't work for me (I guess I may do something wrong, but again I'm a noob in Node)
If you guys have a better idea than using child_process_spawnSync I'm open to any idea, but I'd like as long as possible to keep my program package-free :)
EDIT : I need it to work synchronously ! That's why I've started using spawnSync. I will be using some commands like dd, that takes time and needs to be fully finished before the program moves on to another command.
Upvotes: 16
Views: 20686
Reputation: 5158
You can do it something like below.
var spawn = require('child_process').spawn;
// Create a child process
var child = spawn('ls' , ['-l']);
child.stdout.on('data',
function (data) {
console.log('ls command output: ' + data);
});
child.stderr.on('data', function (data) {
//throw errors
console.log('stderr: ' + data);
});
child.on('close', function (code) {
console.log('child process exited with code ' + code);
});
Update: with spawnSync
var spawn = require('child_process').spawnSync;
var child = spawn('ls' , ['-l','/usr']);
console.log('stdout here: \n' + child.stdout);
Upvotes: 18