Reputation: 8385
I am learning Qt and I am developing Minesweeper alike game now.
For displaying game board I am using QTableView with my custom model that extends QAbstractTableModel
.
Displaying data from model works well. I have overloaded QVariant data(const QModelIndex &index, int role)
and all cells are displaying their "content" properly.
Now I would like to handle game board clicks and pass any data to the model.
I have overloaded setData() function:
bool MyModel::setData(const QModelIndex &index, const QVariant &value, int role) {
qDebug("setData invoked");
return false;
}
and handled TableView clicks:
MainWindow::MainWindow(QWidget *parent) : QWidget(parent), ui(new Ui::MainWindow)
{
ui->setupUi(this);
QTableView *tableView = this->findChild<QTableView*>("tableView");
tableView->setModel(new MyModel(tableView, DEFAULT_ROWS_NUM, DEFAULT_COLS_NUM));
QObject::connect(tableView, &QAbstractItemView::clicked, [&](const QModelIndex &index) {
qDebug(qUtf8Printable(QString("click: %1 %2").arg(index.row()).arg(index.column())));
tableView->model()->setData(index, 'W'); // this line crashes application
});
}
but tableView->model()->setData()
causes application to crash:
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000008
Exception Note: EXC_CORPSE_NOTIFY
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 org.qt-project.QtWidgets 0x0000000104bc9c67 QAbstractItemView::model() const + 7
1 studia.Minesweeper 0x0000000104939501 MainWindow::MainWindow(QWidget*)::$_0::operator()(QModelIndex const&) const + 385 (mainwindow.cpp:13)
Am I doing something wrong? Is this a good way to achieve changes in model on mouse click events?
Upvotes: 0
Views: 995