Reputation: 20464
In some scenarios, when I pass a Enum to a method, I need to handle whether it is a single Enum value, or otherwise it is a flag combination, for that purpose I wrote this simple extension:
Vb.Net:
<Extension>
Public Function FlagCount(ByVal sender As System.[Enum]) As Integer
Return sender.ToString().Split(","c).Count()
End Function
C# (online translation):
[Extension()]
public int FlagCount(this System.Enum sender) {
return sender.ToString().Split(',').Count();
}
Example Usage:
Vb.Net:
Dim flags As FileAttributes = (FileAttributes.Archive Or FileAttributes.Compressed)
Dim count As Integer = flags.FlagCount()
MessageBox.Show(flagCount.ToString())
C# (online translation):
FileAttributes flags = (FileAttributes.Archive | FileAttributes.Compressed);
int count = flags.FlagCount();
MessageBox.Show(flagCount.ToString());
I just would like to ask If exists a more direct and efficient way that what I'm currently doing to avoid represent the flag combination as a String then split it.
Upvotes: 5
Views: 1888
Reputation: 21
Could not let this one go. Best practice when counting bits in an integer is not to convert to a string... Have we lost the ability to work with bits now we all use high level languages? ;)
Since the question was about the most efficient implementation, here is my answer. I have not tried hyper-optimised it as to do so would confuse it I think. I have also used the previous answer as a base to make comparison easier. There are two methods, one which counts the flags and one which exits early if you only want to know if it has a single flag. NB: You cannot remove the flag attribute check because standard non-flag enums can be any number also.
public static int FlagCount(this System.Enum enumValue){
var hasFlagAttribute = enumValue.GetType().GetCustomAttributes(typeof(FlagsAttribute), false).Length > 0;
if (!hasFlagAttribute)
return 1;
var count = 0;
var value = Convert.ToInt32(enumValue);
while (value != 0){
if ((value & 1) == 1)
count++;
value >>= 1;
}
return count;
}
public static bool IsSingleFlagCount(this System.Enum enumValue){
var hasFlagAttribute = enumValue.GetType().GetCustomAttributes(typeof(FlagsAttribute), false).Length > 0;
if (!hasFlagAttribute)
return true;
var isCounted = false;
var value = Convert.ToInt32(enumValue);
while (value != 0){
if ((value & 1) == 1){
if (isCounted)
return false;
isCounted = true;
}
value >>= 1;
}
return true;
}
Upvotes: 1
Reputation: 10456
Option A:
public int FlagCount(System.Enum sender)
{
bool hasFlagAttribute = sender.GetType().GetCustomAttributes(typeof(FlagsAttribute), false).Length > 0;
if (!hasFlagAttribute) // No flag attribute. This is a single value.
return 1;
var resultString = Convert.ToString(Convert.ToInt32(sender), 2);
var count = resultString.Count(b=> b == '1');//each "1" represents an enum flag.
return count;
}
Explanation:
Option B:
The code:
public int FlagCount(this System.Enum sender)
{
return sender.GetFlaggedValues().Count;
}
/// <summary>
/// All of the values of enumeration that are represented by specified value.
/// If it is not a flag, the value will be the only value returned
/// </summary>
/// <param name="value">The value.</param>
/// <returns></returns>
public static List<Enum> GetFlaggedValues(this Enum value)
{
//checking if this string is a flagged Enum
Type enumType = value.GetType();
object[] attributes = enumType.GetCustomAttributes(true);
bool hasFlags = enumType.GetCustomAttributes(true).Any(attr => attr is System.FlagsAttribute);
//If it is a flag, add all flagged values
List<Enum> values = new List<Enum>();
if (hasFlags)
{
Array allValues = Enum.GetValues(enumType);
foreach (Enum currValue in allValues)
{
if (value.HasFlag(currValue))
{
values.Add(currValue);
}
}
}
else//if not just add current value
{
values.Add(value);
}
return values;
}
Upvotes: 6